May 17, 2006 Issue #3

May Newsletter from Iron Realms Entertainment

Today's newsletter brings the latest news and features from our award winning online games, straight to your inbox. Read on to discover what is new to Iron Realms and what is coming to your favorite game!

Credits and Lessons
Recently IRE has made some serious changes to the credit system. Characters will now receive up to 2500 free bonus lessons as you use your credits. It does not matter if you bought the credits from the website or from the market. Once the credits are yours, they can be used on artifacts, houses, lessons, or anything else! For every credit you bind, you receive 2.5 free lessons! To learn more, login today!

In addition all games are currently running a 15% bonus sale to all credit purchases. Free lessons and extra credits! How can you go wrong?

Lusternia
Ships now sail through the aethers of Lusternia! This new system allows players to upgrade their personal houses into living ships that travel through aetherspace. Modules can be purchased to upgrade ships, such as adding battle turrets or empathic grids. If you can’t afford a ship, you can still learn the aethercraft skill and join a ship’s crew. Explore the strange and exotic locales that can only be reached by journeying through aetherspace, but watch out for the terrible creatures that live there!  

Aetolia
Conflict is quickly heating up in Aetolia. Each city has discovered multiple nearby regions that threaten their citizens and the peace within their walls. The combat abilities of all classes are currently under review, and many players are receiving expansive upgrades to their skillsets. A central conflict has developed between those who ally themselves with the undead and those who stand against their threat. New discoveries threaten the balance of power and influence within Sapience. The Midnight Age looms over Aetolia, and only heroes can decide the destiny of the world.

Imperian
Imperian continues its massive push in development, releasing over 30 new, unique areas, filled to the brim with creatures, quests, and adventure for all levels of experience. In addition, the 30 player-run townes have continued to receive several exciting new features with player-owned houses, shops, and gold generating caravans. Towne governors be prepared! Towne guards, taxes, and room expansions are just around the corner. In addition, plants and harvesting just received a huge facelift and we added 18 new artifacts!

Achaea
As Achaea nears its one-year anniversary since the end of guilds and the rise of Houses, we have continued developing and improving Houses. Announced recently: these powerful organizations may now choose from a smorgasbord of government forms and options - elected autocracy, or triumvirate, dictatorship or oligarchy. From term lengths to re-electability, each House may customize its government to suit its tastes and fit its culture. Warfare on the plane of Nishnatoba rages as Houses and their ally cities battle over Icons, House-owned artefacts that impart various powers upon those strong enough to keep them. Between Icon warfare, skirmishes and raids, and a recent kidnapping of an innocent woman from Shallam by Mhaldor forces, the conflict between the city of Evil and the city of Light has reached a feverish pitch, an intensity unseen in recent memory. In other news, tons of new rooms have been unveiled within the last two months, with many more planned for release shortly.

As you can tell, our games are evolving at a fast pace. Everyday brings new, exciting content to our massive worlds. If you are just starting out or have been around for years, there is always something new. If you think this is exciting, just wait to see what we have planned next!

Sincerely,

Matt Mihály
CEO, Iron Realms Entertainment

   © Copyright 2006 Iron Realms Entertainment. All Rights Reserved.