13.5 ARMOUR AND SHIELDS
Normal armour is something you wear that protects you from both types of
physical damage (cutting and blunt).
The basic types of armour in Achaea, aside from shields, are, in ascending
order of effectiveness, with the best armour a class may wear listed:
Armour type Classes (best armour wearable)
----------- ------------------------------
None Dragon, Magi
Leather Monks, Bards
Ringmail Alchemists, Apostates, Blademasters
Scalemail Serpents, Jesters, Shamans, Occultists
Chainmail Druids, Sentinels, Sylvans, Classless
Splintmail Priests
Field plate and
* Full plate Paladins, Infernals, Runewardens
* Full plate armour is different, in that the only adventurers who may wear
it are those who have forged it for themselves.
NOTE: the classes are listed next to the BEST armour they may wear. They may
wear any lesser armour if desired, or none whatsoever.
The types of shields available in Achaea are, in ascending order of
effectiveness, and with the best type of shield a class may wield listed:
Shield type Classes which may wield them
----------- ----------------------------
None Dragon, Magi, Monks, Blademasters
Buckler Serpents, Sylvans, Bards, Classless+
Cavalry Alchemists, Occultists, Apostates, Shamans, Classless+
Banded Jesters
Kite Priests, Druids, Sentinels
Tower Runewardens, Infernals, Paladins
+ Those who have no class may wield Buckler and Cavalry shields.
* The artefact shield of absorption may be wielded by everyone except
blademasters.
Armour Statistics
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Non-magical armour and shields have two armour-specific statistics: protection
vs. cutting damage and protection vs. blunt damage. The WEAPONPROBE ability in
the Weaponry skill will allow you to see these statistics on a piece of armour
or on a shield.