ARTIFACT PETS AND MOUNTS - Aetolia Online Help

23.3.2 ARTIFACT PETS AND MOUNTS

Pets, in Aetolia parlance, are mobiles that can be customized to a      
fairly large extent in certain ways, and which are loyal to a particular
player. They are _not_ really meant to assist you greatly in combat,    
though they will be useful to a certain extent.                         

The basic price of a pet is 500 credits. With that you get:
  - The pet itself (including fully custom descriptions and name).
  - The ability to order it to move about via tells.
  - The ability to order it to follow you.
  - Resets to you so that it cannot get stolen or lost permanently.
  - Resets to you in the case of death.
  - The ability to order it to enter your inventory (if it's small 
    enough).


Beyond this, you may purchase add-ons, either at the time of buying
the pet or any time afterwards. For 900 credits, you can get a pet
with add-ons 1-4 plus 10 reactions (see #5). Things not on this list
are possible, but will tend to add on considerable cost due to the
fact that custom coding would be necessary.

Add ons are:

1) Invincibility - 150 credits
  - Your pet will not be able to be killed.

2) Sentience - 150 credits
  - You will be able to order your pet to say things, emote things, and 
    use the hundreds of pre-defined emotes.

3) Flight - 50 credits
  - Your pet will be able to fly.

4) Mountable - 100 credits
  - Ride your pet like a pony! We will only allow this for pets that 
    riding makes sense for. No riding a cockroach, for instance. You 
    could ride a giant cockroach of course, but not a cockroach of 
    normal size.

5) Reactions - 10 credits each
  - These are described below:

Reactions are responses to various 'events'. An event is something that 
happens that causes the mobile to respond. The events they may respond  
to are:                                                                 

  - Being greeted
  - Being given something
  - Death
  - Being attacked
  - Dying
  - Hearing something a player says
  - Being told something
  - Being asked something
  - Random (this means it just goes off randomly)

The things that mobiles can do in response to these events are:
  - Say things
  - Do standard emotes
  - Do room emotes. A room emote is essentially sending out any 
    whatsoever to the room (the name of the mobile isn't prepended to 
    the text as with a normal emote).
  - Move in a direction
  - Follow someone
  - Tell someone something
  - Give someone something (provided that the mobile is holding it)
  - Jump into your inventory

So, for instance, you could have your pet automatically run over and pee
on your worst enemy's foot when he/she enters the room. Or you could    
have your pet attack someone if someone gives it your dead body. Use    
your imagination keeping in mind the lists above.                       


ORDERING A PET 
-------------- 
In order to order a pet, you need to send an e-mail to razmael -at-
aetolia -dot- com detailing what you want your pet to be called and 
what its descriptions should be. Include any special features you want 
to purchase.


PET COMMANDS
------------
Aside from the commands in HELP MOBILES, the following will apply to    
your pet.                                                               

SAY <pet name>, FOLLOW ME
  - Makes your pet follow you.

SAY CLIMB UP, <pet name>
  - Makes your pet climb up into your inventory.

TELL <pet name> COME HERE
  - Teleports your pet into your inventory from anywhere.


FOR MOUNTABLE PETS
------------------
MOUNT <pet>         - Mount your pet.
DISMOUNT <pet>      - Dismount your pet.
SPUR <pet> SKYWARDS - Your pet flies to the skies with you on its back.


FOR SENTIENT PETS
-----------------
TELL <pet> EMOTE <xx>       - any built-in emote, like nod, or weep.
TELL <pet> EMOTE EMOTE <xx> - any free-form emote.
TELL <pet> SAY <whatever>   - pet will say whatever you want.

See Also: HELP MINIPETS, HELP CASTLES, HELP HOUSE MOBS