BODY PART DAMAGE - Aetolia Online Help
13.9 BODY PART DAMAGE
There are six body parts for the purposes of damage and combat in Aetolia: Head Left Arm Right Arm Torso/Body Left Leg Right Leg Each of these body parts is able to take individual damage, and generally attacks will tell you which body part they are attacking, if any. If no body part is shown in an attack, then you are just taking general damage. Attacks vs. body parts do both general damage against your health, and damage vs. that body part. However, generally-speaking, the damage to your health done by an attack vs. a body part will be less than if it wasn't targetted to a body part. Now, each body part takes damage seperately from the other body parts. If a body part takes too much damage, it will start showing symptoms of its damage. At first, there will be minor symptoms. As damage increases on that limb, major symptoms may appear. Major symptoms must be cured before minor symptoms; however, to cure a major symptom, you must start to restore the damage on that limb before you have any hope of the symptom disappearing. The restoration salve (or jecis poultice if you are undead) is very useful for this. Please note that even though you may have no symptoms, the body part may still have damage on it. This is typically called asymptomatic and it is possible that the tiniest bit of damage may cause minor symptoms to develop. Below is a chart listing the symptoms for each body part. Bodypart Minor Symptom Major Symptoms -------- ------------- -------------- Head Stupidity Concussion Body Minor bleeding Serious bleeding Limbs Limb breaks Limb is mutilated and broken and cannot be healed without first applying restoration salve or jecis poultice (for undead). In order to deal out body part damage, which is possible with weapons and with some abilities, you must first obtain the TARGETTING ability in the Weaponry skill. Furthermore, if you have the PARRYING ability in Weaponry, you will, if you have a weapon capable of parrying wielded (Probe it to find out), be able to parry attacks to a body part, thus taking no damage.