Forging - Aetolia Online Help
Forging is the skill of creating a wide assortment of weapons and armour, ranging from the chipped-obsidian throwing dagger to the venerable longsword, to the impressive full plate armour wearable only by the forger himself. In order to forge something you know how to make (AB FORGING will show you what you can make, if you have forging), you must first find a forge. Chances are it will not be burning, in which case you must buy some coal (probably at one of the markets), and put it in the forge. Then, you must FIRE FORGE to get it going. Once you have got the forge going, you can try to forge something. Each item has certain commodity requirements. FORGINGCOMMS <item> will tell you what you need to have in your inventory in order to make that item. For all forging commands, you should use the exact name of the item that you see when you type AB FORGING. Once you have the proper ingredients, you may FORGE <item>. Weapons and armour will need a template to go with them, so the syntax for those is FORGE <template> <item>. If you are not forging a weapon or armour, that's it, your forging is done! Otherwise, your forging is still raw and unrefined and needs to be TEMPERed to increase its quality. Weapons can be tempered up to six times, and armour can be tempered up to five times. How tempering works depends on if you're forging a weapon or an armour. For Weapons: TEMPER <item> or TEMPER <item> FOR <DAMAGE|PENETRATION|SPEED> You can either focus you temper on a specific stat, or just temper generally. Focusing your temper on a specific stat will greatly increase that stat, but decrease the other two. Tempering without a focus will increase all the stats, but nowhere near as much as if you had focused on that stat. For Armour: TEMPER <item> or TEMPER <item> FOR <CUTTING|BLUNT> You can either focus your temper on a specific stat, or just temper generally. Focusing your temper on a specific stat will greatly increase that stat, but only increase the other marginally. Tempering without a focus will increase both stats by a good amount, but nowhere near as much as if you had focused on that stat. In order to see the statistics on a particular piece of weaponry or armour, you need the WEAPONPROBE ability in the Weaponry skill (it is quite low in it). Once your weapon is refined, you can choose to customize it should you have your own design! Refer to AB FORGING CUSTOMIZATION for more details. Summary of Forging: 1) Buy needed commodities for that item and make sure you have coal. 2) Find a forge, and fire the forge, after putting the coal inside. 3) FORGE [template] <item> 4) TEMPER <item> or TEMPER <item> FOR <damage|tohit|speed|cutting|blunt> 5) Customise as appropriate.