KEYS - Aetolia Online Help

7.6 KEYS

A key is what is used to open locks on doors, chests, or other lockable 
things. Keys are able to open up to six different locks, most of which  
can be manipulated with the commands below. If you are not able to use  
these, you will need to contact your Patron about it.                   

If you have a key and it has your mark on it, you will be able to take  
it to a locksmith and ask them to copy it for you.                      

The following locksmiths can be found in cities:

Name                                  Location
-----------------------------------------------------------------------
Dilweg, the metal smith               Bloodloch
Foalin, the Keymaker                  Duiran
Barkash, the Locksmith                Enorian
Cillian, the haughty locksmith        Spinesreach

COMMANDS
--------

These will only work in a house or shop owned by you. If it is a shop   
and you cannot use the command, contact your Chancellor, otherwise      
contact your Patron. 

Probing a key will show what it unlocks.                                                   

REQUEST KEY
 - With 1000 gold in hand, you may request a new key from any 
   of the locksmiths above.

REQUEST LOCK
  - With 30000 gold in hand, you may request a lock from any of the
   locksmiths above. The lock will come with a key made to unlock it.

SHOP/BUILDING LOCKWORK <key> <direction>
 - This command can be used to make a blank key work on a door.

SHOP/BUILDING ADD LOCK <dir>
 - Add a lock to any door for 1000 gold.

SHOP/BUILDING REMOVE LOCK <dir>
 - Remove a lock from any door.

COPY <key> [FOR <person>]
- Copy a key bearing your mark for another person. Be aware that        
creating a key with someone else's mark on it then allows them to copy  
that key. If a name is omitted, it will simply copy a key in your name.

KEYS <direction/replica> 
- Checks which keys open the lock

See also: LOCKS, DOORS, HOUSES, SHOPKEEPING