PSYCOMBAT - Aetolia Online Help

9.4.7.1 PSYCOMBAT

Those who possess a mastery of Philosophy, and those trained to be mentally-honed through their class abilities, are able to participate in the thrill of Psycombat. As the name implies, it is a battle of wits; a war of minds. During Psycombat, you will be unable to use most physical attacks. There are, in fact, only seven abilities you can utilize while in combat. 

Commands:
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PSY BLAST
  Using your mental powers, you blast out at your opponent, attacking his mana.
PSY BARRIER
  At the expense of some mana, this protects you against Psy Blast. 
PSY WHIP
 You lash out with your psychic powers to tear away your opponent's Psychic Barrier.
PSY SURGE
  This will end the battle, if successful. It takes a great deal of your mana,  but if your opponent is on less than half, you will be the victor.
PSY PROBE
  You use some mental energy to discover your opponent's mana level. 
PSY MEDITATE/MED
  This allows you to regain mana, albeit slowly.
PSY ESCAPE
  This takes a long time to work, during which you may not do anything else. After the time is up, exits will open from the psychic combat rooms, affording you escape.

There are also rankings to honor the best and most cunning of the Psychallengers.

Commands:
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JOIN PSYCOMBAT RANKINGS
  Places you into the Psycombat Rankings and assigns you the score of 100.
PSYCHIC RANKINGS
  View the psychic rankings.
PSYCHIC STATUS <player>
  View specifics on a player's psychic status.
PSYCHIC CHALLENGE <player>
  Challenge your opponent to a ranked match: 
PSYCHALLENGE <player>
  Challenge your opponent to an unranked match.
PSYACCEPT <player>
  Accept your PsyChallenge! This will immediately transport you and your opponent to an Arena for mental combat.