Rules for using a test server - Aetolia Online Help
19.14 Rules for using a test server
From time to time, we set up a mirror image of the game on an experimental server. This is to isolate and test major features to some of the underlying framework that runs Aetolia. Basically, we copy the entire game to a test server and invite people to try and break things there. Once the test session is complete, all data is wiped and you return to normal life in Aetolia. They are completely isolated and things that happen on the test server remain there (and are summarily wiped at the end of the test). So, if a test is announced, feel free to partake, generally it's a free for all there are little to no rules, but cooperation with the test is expected. Outline of the rules: 1) The data/player files/etc is a copy and may be slightly out of date. Don't complain about this please. 2) There are no admins watching, so please, behave. Anything that happens during the test is NOT a valid reason to take retribution back in Aetolia proper. 3) Any changes that take place during the test will be erased when the copy is discarded. Nothing will transfer back to Aetolia. 4) No, we won't make you a guildmaster or give you uber-skills "just to test". Anyone asking will likely be zapped and banned from further tests. 5) The test server is generally a much slower machine, do not complain of lag and things like that.