19.14 Rules for using a test server
From time to time, we set up a mirror image of the game on an
experimental server. This is to isolate and test major features to some
of the underlying framework that runs Aetolia. Basically, we copy the
entire game to a test server and invite people to try and break things
there. Once the test session is complete, all data is wiped and you
return to normal life in Aetolia. They are completely isolated and
things that happen on the test server remain there (and are summarily
wiped at the end of the test). So, if a test is announced, feel free to
partake, generally it's a free for all there are little to no rules, but
cooperation with the test is expected.
Outline of the rules:
1) The data/player files/etc is a copy and may be slightly out of date.
Don't complain about this please.
2) There are no admins watching, so please, behave. Anything that
happens during the test is NOT a valid reason to take retribution
back in Aetolia proper.
3) Any changes that take place during the test will be erased when
the copy is discarded. Nothing will transfer back to Aetolia.
4) No, we won't make you a guildmaster or give you uber-skills "just
to test". Anyone asking will likely be zapped and banned from
further tests.
5) The test server is generally a much slower machine, do not complain
of lag and things like that.