12.10.7 The village of Rahveir
Located in the Shamtota Hills, on the verge of the Pash Valley and the
Pachacacha river, the Rahveir village was formed by Maroin Brightblade
as part of her dream to be the guardian of a village. Drawn by the
possibility of protection from a Paladin, the population quickly grew in
size.
Peace ruled until an innocent child, digging at the banks of the river,
unearthed a strange jar. The child's curiosity prevailed and he opened
the jar, releasing Gyllia, a corrupted ghost, onto the village. Since
then, most of the villagers have either fled or turned to corruption
themselves, the once bright village infested with a variety of dark
spirits and people.
Only Maroin and her partner, Teriam, remain unaffected by the
corruption, waiting for the best time to strike back, seeking aide from
those adventurers who are weak enough to bypass the warding placed over
the village by Gyllia.
See also: CRAGS, EVLASU, KALEBB, LIRIS, LODI, SEHAL and YOHANAN