DAMAGE MODIFIER POINTS - Lusternia Online Help

4.2.2 DAMAGE MODIFIER POINTS

Damage modifier points (DMPs) (for resistances and damage buffs) are 
based on a system of weighted points. The points are weighted in tiers, 
as follows:

   DMPs             Tier        Weight Ratio
  ------            ----        ------------
    1-20             1              1:1
   21-40             2              2:1
   41-70             3              3:1
   71-110            4              4:1
  111-160            5              5:1
  161-220            6              6:1
  221-290            7              7:1
  291-370            8              8:1
  371-460            9              9:1
    461+             10             10:1

Therefore, any points from 1-20 are equivalent to a 1% modifier to
that damage. Any points from 21-40 are worth a .5% modifier. Any
points from 41-70 are worth a 0.33% modifier, and so on. These
modifiers will always round down to the nearest tenth of a percent (ie,
12.52% will round down to 12.5%).

There are few exceptions to this weighting scheme, notably those rare
defenses which are limited in duration and have a hefty and constant
drain associated with them.

An example of damage resistance:

   % Damage Modified /  DMP Value Required
         1%                1
         2%                2
         3%                3
        ...
        10%               10
        11%               11
        12%               12
        13%               13
        ...
        20%               20
        21%               22
        22%               24
        23%               26
        ...
        30%               40
        31%               43
        32%               46