ELECTIONS AND REFERENDUMS - Lusternia Online Help

6.7 ELECTIONS AND REFERENDUMS

An ELECTION in Lusternia takes place when someone who does not hold a 
particular position (such as Guildmaster or Leader of a city or commune 
or a Trademaster of a cartel) decides that he or she wants to challenge 
someone currently in that position (or to seek to fill a vacancy in that 
position). The person challenged must be in the same guild or city or 
commune (whichever is relevant) to the person doing the challenging. The 
command to challenge another player's position is CONTEST (syntax is 
listed below).

In order to begin an election in a guild or cartel, only one challenger 
is needed. In order to begin an election for the leader of a city or 
commune, three challengers must be found before an election may take 
place (which includes the person currently holding the position). Only 
two challengers are needed for vacant positions of city or commune 
leaders.

A REFERENDUM differs from an election only in that it is not about a 
particular position of power. It is called by someone in power (be it a 
God, a Guildmaster or Secretary, or a member of the ruling council of a 
city) who defines what the referendum is about, how long it will last 
for, and what the choices in the referendum are.

It should be noted that the command ELECTION (or ELECTIONS) may be
substituted for REFERENDUM (or REFERENDUMS) where applicable. (In other
words, in an election, use ELECTION and in a referendum use REFERENDUM).
Also note that all times relating to elections are in Lusternian time.


COMMANDS FOR EVERYBODY
----------------------
REFERENDUM LIST (or just REFERENDUMS)
   - Lists the current referendums or elections that are relevant to you.

REFERENDUM <#> SUMMARY
   - See a summary of a particular referendum or election.

REFERENDUM <#> CHOICES
   - See a list of the choices in a particular referendum or election.

REFERENDUM <#> VOTE FOR <choice#/choice>
   - Vote in a referendum or election.
   - There are requirements that must be met in order to vote:
       City: You must have played at least 50 hours, and be at least level 20.
       Guild: You must be at least guild rank 3.
       Public: You must have played at least 100 hours.
   - You can change your vote before the election or referendum is over by
     simply voting again.

REFERENDUM <#> RESULTS
   - See the results of a referendum or election.


FOUR WAYS TO CONTEST
--------------------
CONTEST <person> AS <position> OF <city, commune, cartel or guild name>
CONTEST VACANT AS <position> OF <city, commune, cartel or guild name>
CONTEST <person> AS HEAD OF <clan/cartel> (if the clan or private 
cartel is democratic)
CONTEST <person> AS HEAD OF <family> (if it is a great family)

You must have played at least 150 hours before you can contest. All
contests cost the challenger 10,000 gold.

You must be at least guild level 3 in your guild to contest a guild leader.

There must be at least 2 challengers to begin an election for the city
leader. All other elections require only 1.

Examples:
   CONTEST VALERA AS LEADER OF SERENWILDE
   CONTEST CHADE AS HEAD OF COOLCLAN
   CONTEST VACANT AS TRADEMASTER OF GOURMONDS
   CONTEST SILVANUS AS HEAD OF D'MURANI


COMMANDS FOR THOSE IN POWER
---------------------------
REFERENDUM CREATE FOR PUBLIC/CITY/GUILD/<clan>
   - Create a referendum.

REFERENDUM <#> TITLE
   - Give a referendum a title.

REFERENDUM <#> DESCRIPTION
   - Give a referendum a description.

REFERENDUM <#> ADD <choice>
   - Add a voting option to a referendum.

REFERENDUM <#> REMOVE <choice>
   - Remove a voting option from a referendum.

REFERENDUM <#> OPEN
   - Open the voting on a referendum.

REFERENDUM <#> CLOSE
   - Close the voting early on a referendum

REFERENDUM <#> CLOSE IN <x> <days/months/years>
   - Set the number of days, months, or years before the referendum will end.


VOTE WEIGHT IN ELECTIONS AND REFERENDUMS:
-----------------------------------------
In referendums everyone has 1 vote. However, this is not the case for
elections.

For guild, city, commune, clan, and cartel elections, vote weight is
determined by a person's average activity level. The more time that person
spends, on average, in the realm, the more votes they have in an election.
Your current vote weight can be seen in your STATUS, and ranges from 1
vote to 10 votes. Please note that vote weight does not accrue while a 
person is in an aethermanse.

For great family elections, the number of votes is determined by
generation - up to the third generation (after which everyone's number
of votes is the same). Founders also have slightly more votes than other
family progenitors.


PROTECTION FOR CONTESTANTS IN GUILD/CITY/COMMUNE ELECTIONS:
-----------------------------------------------------------
Those who challenge a guild leader (Guildmaster, Administrator or
Champion) will be afforded the same protections offered to a High Elder
Guildmember--it will take all 3 guild leaders to outguild the challenger.
This is to protect guilds from nepotism. Further, challengers will likewise
be afforded the same protections from getting uncitizened or ostractized
that guild leaders enjoy--it will take 3 members of the city or commune
council to remove a challenger from the city or commune.

Finally, those who challenge the city or commune leader will also be 
afforded the protection of requiring 3 members of the city or commune 
council to be removed.


SPECIAL NOTE ON ELECTION REQUIREMENTS FOR GUILDS, CITIES AND COMMUNES:
----------------------------------------------------------------------
Elections in guilds, communes and cities are often an interesting time of
political intrigue and turmoil, and one in which many members of these
organizations have a vested interest. In terms of self-interest it is only
logical, therefore, that guild, city, and commune leaders enact laws or other
requirements to help steer the outcome of these contestations in their 
preferred direction. For example, the most common requirement we see is that
a guild member must be a guild secretary to contest for any particular
position (secretaries, of course, being appointed by the GM and GA already
in power). This is, however, not particularly healthy or constructive for the
long-term success, openness, and viability of these organizations.

We do not feel it is either realistic or fair to ask these leaders to act 
against their rational self-interest, or assume they will. Only an 
Administrative answer is truly fair in this situation. 

Therefore: - We are making it our policy that only the coded requirements may 
restrict who can contest for any elected seat in a guild, public cartel,
family, city, or commune election.

Note that clans and private cartels are unaffected by this policy, since
these are purchased by players and may be used however those players wish.