THE GEOMANCERS GUILD - Lusternia Online Help

8.2.3.2 THE GEOMANCERS GUILD

The Geomancers Guild are mages who devote themselves to the element of 
earth, a Tainted plane that has been become associated with disease and 
destruction. Even their allies consider Geomancers to be somewhat insane, 
as the twisted element they work with often twists their minds as well. 
Their magics are honed to be aggressive and deadly. 

Geomancers are a mage archetype. Thus, they are required to take HighMagic 
as a common skill before being able to study the Elemental magic. Once 
having mastered Elemental magic, the Geomancer then specializes in 
Geomancy or Geochemantics, allowing them to travel to the elemental plane
of earth. The main secondary skill of a mage is Illusions. Geomancers also
at some point decide to be a runic mage by taking the skill of Runes, or a
dream mage by taking the skill of Dreamweaving, or a psionic mage by taking 
Psionics (with the choice of specialization between Telepathy and 
Telekinesis).