4.14.17 THE TRILL RACE
Descended from the Elder Goddess Trillillial, the trill are a race of
bird-like humanoids. They are very graceful and quite tall (though their
hollow bones make them rather delicate). They have beautiful feathered
wings, giving them the ability to fly, and the feathers of which range
from a soft silver to more robust browns. No trill grows hair on their
head, rather they have a cap of downy feathers. Trills prefer high
mountain ranges where their forebears built great nests. The lucidian and
the trills are the primary builders of Hallifax (which became lost in
time during the Taint Wars and and was eventually freed through the efforts
of the lucidian Saaga Shevat), which is a city in the clouds, an architectural
wonder of crystal spires and aeromantic engineering.
STATISTICS:
Strength : 12 Dexterity : 14 Constitution: 11
Intelligence: 14 Charisma : 15 Size : 10
ADVANTAGES:
o Can fly. (FLY and LAND)
o Regenerate health and mana while flying or in a cloudy environment,
level 2.
o Resistance to cold, level 3.
o Resistance to electric damage, level 2.
o Resistance to psychic damage, level 2.
o Advanced seduction influencing, level 2.
o Special for Trill in Hallifax: Upon gaining the Aeromancy or Harmonics
specialization a Trill becomes a Cloud Trill with statistics changing by
-2 strength, -1 dexterity, +2 intelligence, and +1 charisma. If a warrior,
upon gaining the Aeonics specialization, becomes a Storm Trill with
statistics changing by +3 strength, +2 constitution, -2 intelligence and
-3 charisma.
o Special for Trill in Hallifax: Upon gaining the Loralaria specialization
in Music a Trill becomes a Warbling Trill with statistics changing by
-3 strength, +1 intelligence, +3 charisma, -1 size.
DISADVANTAGES:
o Susceptible to fire damage, level 1.