7.3 Design Ingredient Requirements
Smithing Weapons
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Crossbow........20
Rapier..........50
Saber...........50
Longsword.......50
Claymore.......100
Warhammer......100
Poniard.........50
Maul...........100
Repair Hammer...12
Quiver..........10
Mace............50
Morning Star....50
Flail...........50
Club...........100
Battleaxe......100
Spear..........100
Pick............25
Ax..............25
Daggers.........50
Smithing Leather Armor
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Tunic.......50
Cowl........50
Boots.......50
Leggings....50
Sleeves.....50
Gloves......50
Smithing Plate Armor
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Breastplate.....50
Sabatons........50
Greaves.........50
Vambraces.......50
Gauntlets.......50
Helms...........50
Shield..........50
Instruments
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Harp.......50
Lute.......50
Lyre.......50
Tailoring Clothes
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Baldric.....15
Bloomers....10
Blouse......20
Bodice......20
Boots.......10
Boxers......10
Bra.........10
Bustiere....10
Cap.........10
Cape........20
Cassock.....40
Chemise.....20
Cloak.......20
Coat........20
Corset......20
Doublet.....30 (*)
Dress.......25
Gloves.......5
Gown........20 (*)
Hat.........10
Jacket......20
Kilt........15
Pants.......15
Petticoat...20
Robes.......40
Sandals.....10
Sari........25
Scabbards...15
Shirt.......20
Shoes.......10
Skirt.......10
Slippers.....5
Sock........10
Tabard......20
Thong.......10
Trousers....15
Tunic.......10
Vest........20
Tailoring Accessories
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Backpack...20
Belt.......10
Mask........5 (*)
Pouch......20
Sash.......10
Scarf......10
Shawl......10
Veil.......25 (*)
Sack.......20
(*) Note that Highfashion designs are intended to be expensive, and their commodity requirements are generally higher than other similar items, and they may also use rarer ingredients than similar designs.