The Principles of Battle - Midkemia Online Online Help
13 The Principles of Battle
13.1 The Basics of Combat The most basic principles of combat. 13.1.1 Attack Categories The 5 attack categories in your offense. 13.1.2 Bashing Tips for hunting denizens. 13.1.3 Weaponry Basics What you need to cause some hurt. 13.1.4 Armor Basics What to wear and wield. 13.1.5 Critical Hits Hit harder and with more power. 13.2 Defeat and Death The Halls of Lims-Kragma and reincarnation. 13.3 Injuries and Healing Curing your wounds after combat. 13.3.1 Afflictions Afflictions, and what cures them. 13.4 War Points and Warlords Amassing War Points and the rankings. 13.5 Defenses and Defending Utilizing defenses effectively. 13.5.1 Accuracy Accuracy and its effect on group combat. 13.6 Battle of Highcastle Battle for control of the Border Barony. 13.7 Battle of Veilgarden Battle for control of ruined Veilgarden. 13.8 Control Points Capturing control points to control areas. 13.9 Battle of Sunspear Battle for control of the Vale of Dreams. 13.10 Battle of Sethanon Battle for control of ancient Sethanon. 13.11 Fort Dannis Take control of a strategic watchtower! See also: HELP WARFARE.