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Announce News Post #4220

October 2014 Classlead Changes - Part I

Written by: Tecton, the Terraformer
Date: Tuesday, October 7th, 2014
Addressed to: Everyone


We've been going through the great many CLASSLEAD submissions over the weekend, and have started work on the massive list of changes across all of our classes! Here's the first batch of them, which are now live:

Apostasy
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* HELLSIGHT is now cured by the valerian/realgar herb/mineral, instead of elm/cinnabar. This change also applies to its Devotion counterpart.
* SHADOWSTRIKE can no longer be initiated while prone.

Curses
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* SWIFTCURSE equilibrium cost has been reduced.
* SWIFTCURSE is no longer a timed defence. It will now affect the Shaman's next 10 curses.
* Skull pendants now extend the number of curses that SWIFTCURSE augments by 2/4/6 (L1/2/3).
* BREACH is now unaffected by SWIFTCURSE and does not count towards its charges.
* HAEMOPHILIA has been added to the skill.
* DISCERN has been added to the skill.

Kaido
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* ENFEEBLE can no longer be done while prone, entangled, or paralysed.
* CHOKE can no longer be done while prone, entangled, or paralysed.

Necromancy
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* DESECRATE will now be an instant action if the rite owner is not in the room.
* TRANSVERSE no longer requires GRAVEHANDS in the destination room, but turns into a channeled spell when that conduit does not exist.
* TRANSVERSE no longer requires the target to be a necromancer if GRAVEHANDS are in the room.
* TRANSVERSE has had its essence cost reduced.
* LEPROSY has had its equilibrium cost reduced.
* SOULSPEAR has been reworked. Instead of impaling the target on a successful strike, it will now summon GRAVEHANDS in the room of the target. This effect will not occur if the spear strikes a shielded opponent.

Puppetry/Vodun
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* THROTTLE now only requires 1 fashion, and does not consume a fashion from the puppet/doll if the target is in the same room.
* IMBIBE will no longer do damage to/awaken the target.

Survival
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* BREATHING will no longer drop on every command. It will now only drop on offensive actions and those that use balance and equilibrium.

Telepathy
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* GLANCE will now pierce the shrouding benefits of Veils/GROVE CONCEALMENT on a MIND LOCKed adventurer. This does come at a higher equilibrium cost.

Penned by My hand on the 5th of Scarlatan, in the year 666 AF.


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