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Announce News Post #4280

IDEAs Ahoy!

Written by: Tecton, the Terraformer
Date: Wednesday, February 11th, 2015
Addressed to: Everyone


We've just loaded up some new items from the IDEAS pile (actually, it's more of a mountain) for your enjoyment! Here are the details:

* TRADEWHO will now give a list of applicable tradeskills when used without a skill.
* TRADEWHO will now accept arguments like "cook", "tailor" etc.
* TRADEWHO will now list the forging rank of weapon and armoursmiths
* TRADEWHO will now show mutual allies who have a Gem of Cloaking.
* Shop of Wonders items now have a basic trade-in value of 10 bound credits. If you've got an item that you no longer want, you can now get rid of it! Just use the ARTEFACT command as normal.
* Probing a Gem of Cloaking will now show if it is active or not.
* Probing collared loyals will now show if a badge of returning has been affixed.
* Gem of Hasty Transmutation/Grimoire of Hasty Adaptation will now show a message to the owner (if online) when it is ready for use once more.
* PUMMEL (Artificing) now has a unique deathsight.
* EXPEND (Dual Blunt Weaponmastery) momentum cost has been reduced for attacks against the legs.
* DEVASTATE (2H Weaponmastery) now supports in-line envenoming.
* BACKSTAB (Subterfuge) now supports in-line envenoming.
* FLAY (Subterfuge) now supports in-line envenoming.
* CURING STATUS will now show information on healing fractures.
* CURING UNPREDICT ALL has been added to the server-side curing system.
* The *a custom prompt tag will now show your current morph.
* The *x custom prompt tag will now show your current xp rank.
* CONSIDER now supports server-side targets.
* ARTEFACT LIST now supports the EXCLUDE argument to filter out items you don't want to see (such as vials).
* All of our varied LIST commands (in AB VISION LISTS) are now in a consistent visual style, and have better support for players using screenreaders.
* SQUINT (Vision) now supports an optional argument to specify the maximum distance you want to view.
* City destruction tank charge amounts have been adjusted, include a slight increase in the number of deaths to reach the first level, and a substantial decrease in the number required for the second and third levels.
* Army bonuses for killing an opponent of much higher rank have been reduced.
* Army bonuses for killing the enemy Minister of War have been increased.

Stay tuned for more great new features and additions!

Penned by My hand on the 6th of Valnuary, in the year 676 AF.


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