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Announce News Post #4436

Multiclass tweaks and adjustments

Written by: Tecton the Terraformer
Date: Friday, October 2nd, 2015
Addressed to: Everyone


We've been hard at work making multiclass a lot smoother and ironing out many of the usual post-implementation wrinkles! Heres the details of the major changes:

* Racial specialisations are now saved per class slot, meaning that you can have a different specialisation for each class. In order to accomplish this, we've had to reset everyone's racial specialisation. Please be sure to check and reassign these ASAP.
* Buying one of the class change artefacts will now reduce any existing cooldowns, if they exceed the time offered by the artefact.
* Cooldowns for switching classes will now be more accurate.
* Situations where class defs and loyals were not being removed on switch have been corrected.
* Higher level armour is now correctly removed when switching to a class that can not wear that armour type.
* Delosian houses will now handle conflicting classes a lot more smoothly.
* Collared falcons will now reset to sanctuary when their owner no longer has the Chivalry skill


Penned by My hand on the 10th of Daedalan, in the year 695 AF.


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