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Announce News Post #4566

These bugs are all at sea!

Written by: Nicola
Date: Tuesday, June 7th, 2016
Addressed to: Everyone


Well almost all of them are. Today's rundown will forego most of the usual humour (sorry avid fans) as we've not only been hard at work squashing bugs, but also preparing for the final stages of the Seafaring overhaul.

So, let's talk Seafaring first. With the numbers for ship weapons, damage, and now seamonsters looking to be in a relatively comfortable place, we're finishing the initial hard work of the overhaul to ships by reworking the Seafaring skillset itself.

We won't go into too much detail about that today, it'll get a post all of its own in the coming days when it goes live (this is your warning that it's coming soon!) In readiness we've been cleaning up some of the systems and examining the old bugs with an attention to detail that would make old Arinas proud.

Bugs sighted off the port side! Thar be fixes ahoy!
- Unnamed ships can no longer leave harbour.
- Wavescythe will take into account the shiptarget if no target is explicitly specified.
- Apostrophes are now available for use in ship names.
- Shipmates cannot be pickpocketed, no matter how thrifty or sensible your intentions for their coin might be.

Batten down those hatches, it's looking nautical out there!
(These are preparatory changes that feed into the overhaul of Seafaring that will be live in the next few days.)
- Ships cannot cast off with less than 5000 gold in the strongbox.
- Gold cannot be removed from the strongbox when at sea. You can withdraw from the strongbox when in harbour.
- The Helm and Crewchief positions have been removed. Associated skills have been altered to not require these.
- Salvaging no longer requires stationhold.

And we're heading ashore to finish up.
- SURVEY within cabin expansion aboard a ship will no longer show a duplicate area line.
- BLISS (Devotion) will no longer be an empty proc if it lands on FITNESS.
- GROVE LOOK will now respect elevation.
- EMBRACE SPIRIT (Metamorphosis) is no longer case sensitive
- IR SILVER will now also show silverore in rift.
- Completion of WALKTO will now no longer show the final destination room twice.
- PATH TRACK/FIND will now properly be disabled during foozle events alongside WALKTO.
- WALKTO TUTOR (when done as an alchemist) will now properly walk to city tutors in those cities that no longer have a viable alchemist tutor in the laboratories.
- News, Subdivision and Wilderness exit availability lines will now be shown in the final destination of WALKTO.
- Removing an outfit will now properly strip mass defense if the Shackle of Garash is part of said outfit.
- Toxicology creations will more consistently provide the proper number of fills if transed (or not).
- TEMPER balance (Physiology) has been reduced to fall more in-line with wrack balance so they can be persistently combo'd.
- Any commands beginning with CURING/QUEUE/CURINGSET/SETALIAS/CLEARALIAS will be permitted through amnesia and aeon.

As always, if a problem is encountered with any of these changes, please file a BUG and let us know!

Penned by My hand on the 13th of Mayan, in the year 714 AF.


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