Bug Fixes
Written by: Galleus, the Sky Sovereign
Date: Saturday, July 17th, 2010
Addressed to: Everyone
Sciomancy/Elemancy
-Singularity and Holocaust will no longer trip Kai Deliverance unless
the casting mage is within the same room as the monk.
Animation
-Golem Steadfast now stops movement via Adduction and Neckdrag.
-Golem Roar properly takes into account broken legs.
-Golem Rip should now ignore any limbs that are already broken.
Earth
-Earthenmaw will now check for whether someone is an enemy before
hitting reflections/deliverance/etc.
-Chasm can no longer continue through on those who have already died.
Sanguis
-Fear will not cause movement if a vampire is feeding at the time it
fires.
-Wights will properly drain health into themselves once more.
Sand
-Sand Shred will no longer bypass reflections, doors or Grove Cage.
-Sandrot can now be cured by random curing abilities/tree tattoo/etc.
Hematurgy
-Rune painting on self with the blood of another has been fixed.
Sciomancy
-Mirage will no longer cause look attempts for those within the miraged
room to fail.
Corpus
-Interrupting Entomb will now properly show a message other than the
number 47233.
Penned by my hand on the 2nd of Lanosian, in the year 308 MA.