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Announce News Post #1670

Bug Fixes

Written by: Galleus, the Sky Sovereign
Date: Saturday, July 17th, 2010
Addressed to: Everyone


Sciomancy/Elemancy
-Singularity and Holocaust will no longer trip Kai Deliverance unless
the casting mage is within the same room as the monk.

Animation
-Golem Steadfast now stops movement via Adduction and Neckdrag.
-Golem Roar properly takes into account broken legs.
-Golem Rip should now ignore any limbs that are already broken.

Earth
-Earthenmaw will now check for whether someone is an enemy before
hitting reflections/deliverance/etc.
-Chasm can no longer continue through on those who have already died.

Sanguis
-Fear will not cause movement if a vampire is feeding at the time it
fires.
-Wights will properly drain health into themselves once more.

Sand
-Sand Shred will no longer bypass reflections, doors or Grove Cage.
-Sandrot can now be cured by random curing abilities/tree tattoo/etc.

Hematurgy
-Rune painting on self with the blood of another has been fixed.

Sciomancy
-Mirage will no longer cause look attempts for those within the miraged
room to fail.

Corpus
-Interrupting Entomb will now properly show a message other than the
number 47233.






Penned by my hand on the 2nd of Lanosian, in the year 308 MA.


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