Stat/statpack adjustments

ANNOUNCE NEWS #2214
Date: 1/15/2014 at 2:05
From: Razmael, the Synthesist
To : Everyone
Subj: Stat/statpack adjustments

Here's a new set of changes related to stats and statpacks. We will be making tweaks to these over the coming days, but the following changes will finalize our adjustments to stats and statpacks. As such, we will be turning off free reincarnations in 72 hours from this post.

All current enhancements have been reset, so make sure you put those back up!

* You can no longer enhance a resist that your statpack already had innately.

* Damage mitigation from Avoidance diversion now scales to strength.
- Base 15%, +- 3% for each point of strength beyond or below 14.

* The 'Writhing' augmetic has been removed.

* If the attacker's dexterity is larger than the defender's dexterity, the defender's dexterity will be subtracted by half the difference between the two stats. This can never cause the effective dexterity to drop below 10.

* Nimbleness
- No longer affects chance to divert.
- Chance to dodge modifier has been halved from 30% to 15%.

* New ability: Fortify.
- Increases divert chance by 30%.
- Shares timer and cooldown with nimbleness.
- Will double strength contribution to mitigation amount (i.e. 3% to 6%), or negate penalty if you are below 14 strength.

Penned by my hand on the 15th of Chakros, in the year 410 MA.