Previous Article | Back to News Summary | Next Article
Announce News Post #2404

Spirit and Shadow

Written by: Keroc
Date: Wednesday, May 6th, 2015
Addressed to: Everyone


Hi folks,

Today I've introduced two new damage types, Spirit and Shadow. As Spirit
and Shadow are the fundamental forces behind Aetolia, it made sense to
give them better meaning within our world, and as such they are a lot
harder to protect yourself against. As of the moment, barring abilities
that cover all damage types, the only resistance to these new types is
your current tethering, which will offer you a 10% resistance.
Additionally, as the day reaches its peak, Spirit type damage will be
boosted to a maximum of 15% and the vice versa will happen for Shadow as
the sun rests hidden from the world.

For the most part, you won't see these damage types used extensively
within PK, this merely serves as an introduction to the mechanics,
however you will likely see more of it during events and perhaps hunting
runs in certain areas. You might even find new ways to protect yourself
from them as the need arises.

To get you acquainted, the following abilities have been modified to
make use of the new damage types:

- Elemancy Beam and Spirituality Purity now deal spirit damage.
- Sciomancy Lash and Necromancy Taint now deal shadow damage.
- These abilities have been adjusted in damage to a more suitable level
for the new types.

This should mostly make for a minor addition to your arsenal, I wouldn't
expect big things from them.

All having been said, you can find the usual information about them
within AUDIT.

Enjoy!

Penned by my hand on the 23rd of Arios, in the year 448 MA.


Previous Article | Back to News Summary | Next Article