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Announce News Post #2425

Indorani

Written by: Keroc
Date: Saturday, July 11th, 2015
Addressed to: Everyone


Hey guys,

Today I'm bringing you a large set of changes to the Indorani class.
The addition of Adder, if you go back in time, was implemented as
a quick band aid fix to the class, designed to get them relevant
again within Aetolian combat. I've had a bit of time on my hands, so
I've taken what already exists for inspiration and given them
a new combative style. Hopefully you'll find it more unique then
the venom reliance that they had before!

As always, all changes here are subject tweaking over the next
couple weeks. You are welcome to continue submitting liaison reports
for the Indorani class, however they will be looked at last to give
them time to settle.

Lastly, the Necromancy changes will affect Cabalists as well for the
time being. They will eventually get an update of their own.

You can find the changes below:

General
==============================
- Hypersomnia now prevents Metawake from functioning.

Domination
==============================
- Chimera can now be used in conjunction with Horsemanship.
- Slime no longer causes lethargy, and now increases salve balance by
.3 seconds.
- Soulmaster usage now costs a 2 seconds of equilibrium and can be used
off balance.
- Added Despair, Adder, and Warrior to flingable tarots with your
doppleganger.
- Added Leech as a usable Necromancy ability with your doppleganger.
- Removed Empress from dopplegangers, you'll need to fling it yourself.

Necromancy
==============================
- Rewrote large portions of Necromancy. Please BUG anything weird that
happens. You may need to update some triggers and/or aliases.
- Removed the shrivelled chest affliction.
- Removed Sapience for Indorani.
- Removed Vigour for Indorani.
- New Skill: Ectoplasm.
* Coat an object in your own ectoplasm, allowing you to track where
it goes.
- New Skill: Morisensus.
* Automatically detect when someone falls below 25% max health or
mana within the room.
- Putrefaction's upkeep now deals its damage as health loss, rather then
as reducible damage.
- Shrivelling ARMS or LEGS is now properly hidden and randomized,
however
it now comes with a .2 equilibrium increase cost.
- Belch now deploys a noxious cloud that affects all but the caster and
has a chance to cause dementia or dizziness.
- Farag's Rot no longer infects the user of the ability when cast.
- Farag's Rot will now spread to a random person that is not a
Necromancer when the afflicted dies.
- A corpse that has been defiled by Farag's Rot can no longer produce a
heart.
- Deathaura now comes with a slight mana drain to upkeep.
- Leech reworked:
* Drains the life aura from your target.
* After 8 seconds, the target's life aura will fully dissipate, and
you will be able to use abilities that require no aura. This will
additionally reduce max health/mana by 10%.
* By using MEDITATE, you can restore your stolen aura after a short
wait, if it is taken from you.
- Decay damage has been reweighted to deal more static damage, rather
then damage that scales towards max health.
- Decay now does an extra 5% bonus damage if your target has no life
aura.
- Decay now has a unique message when used with Gravechill.
- Gravehands will now last longer if used within a graveyard.
- Chill will deep freeze your target if they have no life aura.
- Renamed Disfigure to Deform, and reworked it:
* Deform requires your opponent to have no aura in order to use.
* For each physical affliction upon the target, you will lower their
constitution by 1 for 20 seconds.
- Vivisect now requires the removed life aura of your opponent in order
to use.

Tarot
==============================
- Flinging syntaxes have been changed, it works as so:
* FLING <tarot> [effect] AT <target>
* Example: FLING MOON IMPATIENCE AT RAZMAEL
- Hierophant now has a discern message for when it blocks
disfigurement.
- Lowered the channel timer on Death tarot to 7 seconds, down from 9.
- Rubbing someone with Death that has no life aura now adds 3 charges
instead of 1.
- Removed superstition from the Justice tarot.
- You can now specify which card to fling in tandem with Devil.
* You cannot use the same card twice in one fling.
* For use: FLING <card> [effect] AND <card> [effect] AT <target>
- Added Sun, Lust, Emperor, Sandman, Warrior, Despair, and Adder as
possible choices for Devil.
- You now require the chosen card to be in your inventory and charged
to be used in tandem with Devil.
- Adder reworked:
* No longer works as a defence, it must now be flung and will stick
to your target.
* You may then ACTIVATE ADDER <person> to activate your chosen venom
effect balance free.
* For 5 seconds after placing the card, it cannot be activated.
* Your opponent may RIP the CARD FROM their BODY, this will cause
250 bleeding.
* You can no longer dodge the Adder tarot.
- Wheel reworked:
* Fling the Wheel of Fortune at an opponent, curing up to 3
afflictions from them.
* In 15 seconds, those afflictions will reappear upon the target,
afflicting them with what was initially cured.
- Creator reworked:
* By flinging this card at the ground, you can convert the rooms
around you into a chosen landscape.
* Dreamscape: All within become more tired and are periodically put
to sleep.
* Soulscape: All within are periodically attacked by souls, chilling
them or afflicting them.
* Demonscape: Demons will periodically rise up and attack those that
stand within.
* Voidscape: Three stats are randomly drained periodically from all
those that stand within.
* A landscape can be destroyed by attacking the Creator card
lingering within the central room three times.
* Will naturally dissipate after 1 minute and has a 3 minute
cooldown.
- The Chariot can now be flung at the ground for an extra point of
movement speed.
- Moon and Sun afflictions are no longer hidden when you don't specify
an affliction to deliver.
- The Moon and Sun tarot cards can now be dodged.
- Removed indifference and amnesia from Moon tarot.
- Added hypersomnia and superstition to Sun tarot.
- Despair has been reworked and now dampens the opponents ability to
dodge and divert for 16 seconds by half.


Penned by my hand on the 12th of Lleian, in the year 452 MA.


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