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Announce News Post #2464

Giftbag items

Written by: Razmael, the Synthesist
Date: Wednesday, October 21st, 2015
Addressed to: Everyone


Hey folks,

I've added in a bunch of items to the giftbags just now. These items are all consumable items that will eventually decay, and are intended to break up the monotone of things like inks, golds and so on. These items all eat into the 'common' prize chance, and do not affect your chance of getting artifacts whatsoever.

An urn of hemlock ashes
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Can APPLY the ashes to give yourself a defence that will reduce the time to recover from your next death by 30%. This can be done three times before the item is consumed.

A tub of black warpaint
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Can APPLY the warpaint to yourself a defence that increases your experience gain from PVP kills by 250%, and reduces the XP loss of PVP deaths by 50%, for the next 24 hours. Item consumed on use.

An immolation bomb
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You can ACTIVATE this bomb to instantly kill yourself, causing attackers to gain no credit or experience for your death. The explosion will stun and damage everyone in the room as well. The bomb cannot be activated if you are entangled in some form, have two broken arms, or are paralyzed. Item consumed on use.

A scroll of instructions
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You can READ SCROLL TO <person>, and if that person is a lower level than you, and if they AGREE, then they will gain your unmodified base health, mana, crit chance and lack of desire to eat/sleep (if above level 80). This will last for 24 hours. Item consumed on use.

An unstable translocator of displacement
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You must first ATTUNE TRANSLOCATOR to a mutual ally. You can then ACTIVATE DISPLACEMENT, and you will swap places with that person so long as they are on the same plane/continent as you, bypassing monolith sigils. Needs to be reattuned after use, and has some standard aff restrictions. May have undesired effects when activated (affs/damage). Has a 20% chance to be destroyed after activation, consuming the item.

A basilisk's eye
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If you HOLDFORTH this item, it give everybody in the room paralysis (not paresis), including yourself. This may be done six times before the item is consumed.

A crude siphoning device
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When in the same room as a mutual ally, you may SIPHON HEALTH FROM <ally> to instantly take 20% of their health and make it your own. There's a 5% chance this device breaks on use.

A dazzling sphere
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If you HOLDFORTH this item, any mobs in the room will be mesmerized by its appearance and cease to attack you for a short time, unless you attack them first. Does not work on city guards or anything loyal to a player. Can be used 30 times before consumed.

An elemental water conduit
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If you ACTIVATE this conduit, every room in the area (that you can walk to from your current room) will become flooded. Cannot be used in cities. Can be used five times before the item is consumed.

Penned by my hand on Kinsday, the 22nd of Lleian, in the year 454 MA.


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