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Announce News Post #2814

House and Shop Changes

Written by: Jeremy
Date: Wednesday, August 27th, 2014
Addressed to: Everyone


Took a short break from shrines to code in a few things people have been asking for in houses.

1. You can now add libraries to your houses, temples, and guildhalls.

2. Libraries cost 1,000,000 gold and a librarian is included.

3. Shopkeepers can now hire a shopkeeper mob for 500,000 gold.

4. Market stalls can be collapsed with a shopkeeper in the stall.

5. You can now hire barkeepers in houses and they come with a bar. The cost is 1,000,000 gold.

6. You can now add a pantry to your house. The cost is 500,000 gold.

7. Pantrys also come with a cooking tradeskill shelf that can be assigned to cooks. Cooks will sell items from the shelf.

8. A house with a bar or a pantry will have a house cache.

9. Humgii, ibex, or gremlins can be added to houses and shops for 250,000. Stalls will still collapse.

9. Librarians, maids, butlers, chefs, barkeeps, shopkeepers, and humgii descriptions can now be customised via the CUSTOMISE command.

10. You will not get your customisation credits (or token) back if you lose a city owned house or shop.

11. We will be adding a way for you to give them reactions to your house and shop mobs. Your loyal mobs could then advertise specific wares when people enter, greet, or other activities.

12. Customisation now includes an option to change the gender of the submitted mob. If you change the gender all messages need to be submitted representing this.

Please report any bugs you may run into, especially with shops as this needed some behind the scenes changes for them.

Penned by my hand on the 8th of Artificium, in the year 55 AM.


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