Skegdald, Part 3
Written by: Druu
Date: Wednesday, April 27th, 2016
Addressed to: Everyone
Greetings once again!
I have been tweaking and changing some more things with Skegdald in response to feedback and such the past week, and wanted you all to know about the more important ones.
- I just now reduced the change for the towering ogre sentry to use its toss attack to eject you from the room, while the other two attacks have a higher chance to fire.
- If you have ever completed the Slood and Wek quest, you will no longer get the hint when picking up the items for the quest.
- Jeken Shortfur, if you ask him about the slave transport quest before or after you have the quest, will give you a rough time estimate on how long before another transport leaves Nagmara.
- Someone said Gromgar is a bit of a 'wimp', so after he was done gorging on flesh, he got back into the gym and grew some more muscles. His hacking attack does more damage.
- One of the towering ogres attacks was not set to have a message, which I rectified.
- The messages for plural amounts of horde mobs are now correct, no longer do we have 'goblins rogue' and nowe we have 'goblin rogues'
I will continue to monitor bug submissions for Skegdald, and respond to your feedback messages, and I appreciate everyone's participation in giving me feedback. Thanks, and I hope you enjoy!
Penned by my hand on the 19th of Fas, in the year 104 AM.