IRE Asks: If emotes earned experience, would your grin become a grind?
Throughout MMORPG history, the highest level is typically attained through the process known as grinding. I'm sure we're all familiar with grinding so we'll spare the definition, but it's interesting to note that the concept of grinding has not changed since its inception. Character and skill progression in video games tends to go one of two ways; either you spend long hours dungeon grinding to level up and put points into a skill tree. Or you spend long hours chopping wood to raise your Strength stat, jumping off rooftops to raise Acrobatics, then take a nice hour-long nap.
Grinding in its current form isn't due to go anywhere for a long time, having just as many defenders as detractors. However, some speculate that social rewards, or "roleplay XP", could be an alternative. Earning experience points for participating in MMO roleplay events would allow the social creatures to progress along with the grinders, enhancing the player driven world. If such a concept were introduced to Iron Realms, would you drop your sword and become the town crier? The local barman? Or would you still quest for glory in the underground catacombs?