Multi-planar Focus. Lusternia's universe is epic, and focuses on a number of different planes of being. You haven't lived until you've been to the Realm of Faethorn on the Ethereal plane or the vast, ever-changing Astral plane
Intelligent Quests. There are literally hundreds of quests in Lusternia, from the simple to the intelligently complex. Whether it be logic puzzles, mazes, or simple fetch-and-delivers, your passion for quests can be quenched here.
Over 1000 Abilities contained within over 50 skillsets. Delve into the ancient art of Dreamweaving and travel the land while your physical body sleeps. Specialize in blunt weapons as a bonecrusher and break noses or fracture skulls. Master the science of astrology and tap into the ever fluctuating power of the planets. It will take you years to master the incredible variety of our skills.
Free to Play. Yep, that's right. We are completely free to play and we make money only when players choose to pay us. We're that confident you're going to love what Lusternia has to offer.
Power and Feats. When your power reserves are charged, you may perform feats--extraordinary skills such as opening a chasm to swallow an enemy or creating a dimensional pocket to hide in or even transforming someone into a toad!
Extensive Race Selection. 18 races offer a wide range of possibilities, from the feline Aslaran to the demonic Viscanti. Some races transform depending on skills selected. Or become a human and let your attributes evolve as you rise in level!
Trades and Crafting. Every character chooses one trade skill--specialize in poisons or herbs, cooking or tailoring, enchantment or alchemy. And more! Join player-run cartels and design your own custom items.
Dynamic Politics. Be it a dark nature commune, a bastion of civilization, or an empire of tyranny, these player organizations are made up of guilds and vie for control of villages to expand their power and resources. Each organization is tied to other planes of existence through a mystical nexus of power.
Ego Battles. Those who want something other than physical combat can engage in ego battles in an attempt to influence the behavior of the sentient creatures encountered (like convincing them to depart from their excess gold). Or use debating skills against other players!



