RPG Games: 5 Ways IRE Games Could be Better
A couple days ago we told you how Iron Realms games could be worse. To even out the other end of the spectrum, I want to explore, in my opinion, ways that Iron Realms rpg games could be better! Now remember, this isn't an opportunity to vent, there are forum threads for that! If we get some substantial ideas out there, maybe the producers will take notice!
Everyone loves when a good and interesting worldwide event comes into play. Whether it's a new class being born, a God or Goddess returning or being created, or new rpg game areas created. By providing more role playing game events, interests are ignited and rpg game players will want to know what happens next.
If you, readers, have an idea for an excellent event, don’t hesitate to speak up and let your voice be heard! Try to email the idea to either the producer of the rpg game or a divine you are on good terms with. This takes time, and requires a significant amount of planning; this is great for massive rpg game events, but it takes away from the organic feel of naturally generated role play game events. If something more in-character is what you're after, remember that events don't happen in a vaccuum. Drum up interest in your plans, talk to people, lots of people, and some denizens for good measure.
On June 18th, 2005, Achaea reached 850 players online. Today, Iron Realms runs 5 rpg games, with Tears of Polaris in the works! So understandably the playerbase has spread out across Iron Realms and thinned out in each individual rpg game, but I miss having a humongous CITYWHO in Achaea!
IRE has been doing a great job of social market advertising, but one day I'd like to see ads for Iron Realms rpg games on other websites. A little paid advertising never hurt anyone! Though that time Achaea was on TV was pretty cool.
However, the best advertisement is word-of-mouth. Invite your friends through Facebook for a quick and easy way of earning credits, but why stop there? When inviting your friends, explain why you know they'll love the rpg games available from IRE.
From fixing bugs and handling issues, reviewing and implementing thousands of player ideas, creating new areas and running role play events, the staff can be really busy! It'd be great if the entire Pantheon was active, and Celani calls were more regular so dormant God roles were filled faster.
Next time there’s a Celani call, and you meet all the qualifications, take the next leap towards Divine greatness. Give the Celani call some serious thought, and if you think you have what it takes, by all means apply. Don't want to be a Celani but still want to enjoy all the perks of an active divine? Try being nice to the gods that grace us with their presence.
New Artefacts and Old Artefact Price Cuts
While there are many artefacts that are considered totally worth it, there are some that no one in their right mind would buy! While artefact and credit promotions are nice, I'd really like to see permanent price slashes on the artes that aren't bought that often. Then I might buy them during one of those "I have 200 credits burning a hole in my pocket, what can I buy?!" moments.
More Unique Promotions
The promotions that Iron Realms has been using in their rpg games lately have definitely sparked more interest for players. Please, keep them coming! Critical Hit Tuesdays, double XP Fridays, Ironbeard gifts, truefavour Thursdays, there are so many awesome promos that should become a regular thing!
So there you have it, five ways to make Iron Realms rpg games better. Do you agree or disagree? Leave your comments below!
Natalie Womble is a role playing game enthusiast who enjoys the best rpg games from Iron Realms!