4.16.1 Seeing things about denizens: the CONSIDER command
What can't you see about a denizen?
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Just about everything! You can't see a denizen's health or HP. You can't see
any of its stats. You can't see much at all except a very general measure of
its power. You may be able to deduce some of these things by what the denizen
does, but there is no magic way to just find out directly.
What CAN you see about a denizen?
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You can use the CONSIDER command to help you make an educated guess as to how
powerful the denizen is. This also works for adventurers, by the way.
CONSIDER <adventurer> will compare your might, which is a rough comparison of
how many lessons you have spent in learning skills.
CONSIDER <denizen> gives a general idea of the power of the denizen. For
example, CONSIDER rat might say "A rat is quite powerful." Careful: this does
not mean how powerful the rat is COMPARED TO YOU. It's on a single absolute
scale. The rat may look relatively helpless. Fine. But you are weak and feeble.
To you, the rat would be a tough opponent.
The messages you may see when you type the consider command for a denizen, in
order from strongest to weakest, are:
almost glows with nearly god-like power
does not even register your presence as a threat
exudes an aura of overwhelming power
has an air of extreme strength
looks to be crushingly strong
appears to be extraordinarily strong*
is quite powerful
is not one to be trifled with
seems strong and confident
exudes a quiet confidence
seems to be unafraid
appears to lack strength
does not look particularly dangerous
is a humble-looking creature
looks relatively helpless
looks weak and feeble
*with thanks to Kitt