First Aid - Aetolia Online Help

13.7.2 First Aid

Aetolia has a deep and complicated combat system that can often be overwhelming
for those who are new to it. Thankfully, we have a system in place to help ease
you into it!

Use FIRSTAID to interact with it. Here is an overview of the commands available:

FIRSTAID                            - An overview of your config.
FIRSTAID HELP                       - A syntax overview.
FIRSTAID ON|OFF                     - Enable or disable First Aid.

FIRSTAID CURING ON|OFF              - Enable or disable affliction curing.
FIRSTAID DEFENCE ON|OFF             - Enable or disable defence maintenance.
FIRSTAID REPORTING ON|OFF           - Enable or disable the display of 
FIRSTAID HEAL HEALTH ON|OFF         - Turn on or off health healing.
FIRSTAID HEAL MANA ON|OFF           - Turn on or off mana healing.
FIRSTAID USE MOSS ON|OFF            - Turn on or off usage of moss/kidney.
FIRSTAID AUTO STAND ON|OFF          - When turned on, will attempt to make you
                                      stand if prone.
FIRSTAID AUTO WAKE ON|OFF           - When turned on, will attempt to wake you
                                      up if asleep.
FIRSTAID USE ENDGAME ON|OFF         - When turned on, will make sure of endgame 
                                      affliction curing skills (renew etc).
FIRSTAID USE CLOT ON|OFF            - First Aid will use clot to stop bleeding.
FIRSTAID CLOT AT <bleedlevel>       - First Aid will only use clot if your
                                      bleeding is above the specified level.
FIRSTAID STUPIDITY DOUBLE ON|OFF    - First Aid will send commands twice if
                                      afflicted with stupidity.

FIRSTAID HEALTH <%>                 - Set what percent you should start using
                                      health elixirs/analeptic serums.
FIRSTAID MANA <%>                   - Set what percent you should start using
                                      mana elixirs/stimulant serums.
FIRSTAID MOSS HEALTH <%>            - Set what percent your health should be
                                      below to eat moss/kidney.
FIRSTAID MOSS MANA <%>              - Set what percent your mana should be
                                      below to eat moss/kidney.
FIRSTAID FORCEMANA <%>              - Set what percent mana should be to
                                      priortize it over health.
FIRSTAID STOP MANA BELOW <%>        - Stop First Aid from using mana-consuming
                                      commands when your mana is below the
                                      specified percent.
FIRSTAID CLOT ABOVE <%>             - First Aid will only use clotting if mana
                                      is above the specified percent.
                                    - If set to health/mana will prioritize 
                                      healing that over the other, if both are
                                    - If set to alternate, will switch between
                                      them each sip. 
                                    - The 'forcemana' First Aid option will 
                                      always override this.

Affliction Priorities

For the advanced user, we offer the ability for you to change the priority order for curing afflictions. While the default priorities are a good base, they may be less efficient against certain classes than a custom set of priorities.

The higher an affliction is on the list, the greater its priority, i.e. priority 1 is the greatest priority. First Aid will not attempt to cure any affliction it is unable to (e.g. lack of available herbs) and will attempt to cure the first affliction it can. 

Setting an affliction to priority 26 will cause First Aid to not attempt to cure it.

FIRSTAID PRIORITY LIST              - List the current affliction priorities.
FIRSTAID PRIORITY RESET             - Resets all affliction priorities to 
FIRSTAID PRIORITY <aff> <1-26>      - Set an affliction's priority.
FIRSTAID PRIORITY <aff> RESET       - Reset a single affliction's priority to

Defence Priorities

First Aid can also maintain and upkeep various defences at priority levels. Defences at the same priority level as an affliction will always cure after the afflictions, i.e. defence priority 5 will fire after affliction priority 5, but before affliction priority 6.

At this time, only these defences are available for First Aid to maintain: blindness, deafness, density, fangbarrier, insomnia, levitation, rebounding, waterbreathing, instawake.

No default defence priorities are provided.

CURING PRIORITY DEFENCE LIST          - List the defence upkeep priority.
CURING PRIORITY DEFENCE <def> <1-25>  - Move an defence's upkeep priority.
CURING PRIORITY DEFENCE RESET         - Reset the defence upkeep priority.