23.3.4 House Mobs
A house mob is a mobile you can purchase for your house. Unlike pets, the mobile can never leave the confines of your house. House mobs can also be purchased for Havens, but the cost will still be in credits as listed below.
The basic price of a house mob is 200 credits, which gets you:
- The mob itself (including fully customized descriptions and name)
- Mob will be level 20 (See note)
- The ability to move it about via tells
- The ability to order it to wander, or remain still.
- Resets to a defined room in your house in case of death.
Note:
Mob levels do not correspond directly to player levels. A level 20 mob is roughly equivalent to something like a Cerberus from the Great Rock, a level 120 mob to a squirrel from Kalydian, and a level 220 mob to a weaker end-game area mob. Actual bashing area mobs will often have attacks that are stronger than their actual level, so your results may vary.
Beyond these basic features, you can purchase the following addons:
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Reactions 10cr A reaction to an event (see below)
Env. Confined 15cr Mob cannot wander into a different environment.
Sentience 25cr Grants the mob the ability to speak and emote.
Coward 25cr Flees the room whenever it's attacked.
Guardian 50cr Responds to any other house mobs you have nearby
when they are attacked, like a guard.
Teacher 100cr Mob is capable of teaching skills.
Sentry 100cr Attacks people on your enemy list if they walk in
the room
Blackjack 100cr Blackjack dealer (comes with table)
Roulette 100cr Roulette dealer (comes with table)
Tough 150cr +100 levels, can be purchased twice.
Reactions are responses to various 'events'. An event is something that
happens that causes the mobile to respond. The events they may respond
to are:
- Being greeted
- Being given something
- Death
- Being attacked
- Dying
- Hearing something a player says
- Being told something
- Being asked something
- Random (this means it just goes off randomly)
The things that mobiles can do in response to these events are:
- Say things
- Do standard emotes
- Do room emotes. A room emote is essentially sending out any
whatsoever to the room (the name of the mobile isn't prepended to
the text as with a normal emote).
- Move in a direction
- Tell someone something
- Give someone something (provided that the mobile is holding it)
GUIDELINES
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* Mundane mobs only. That means no dragons, unicorns and other sorts of extraordinary beast.
* There must be already an existing type of mob in Aetolia that is the same type of creature as the mob you are ordering.
ORDERING A HOUSE MOB
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In order to order a house mob, you need to send an e-mail to razmael -at-
aetolia -dot- com detailing what you want your house mob to be called and
what its descriptions should be. Include any special features you want
to purchase.
MOB COMMANDS
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TELL <mob> EMOTE <xx> - any built-in emote, like nod, or weep.
TELL <mob> EMOTE EMOTE <xx> - any free-form emote.
TELL <mob>> SAY <whatever> - mob will say whatever you want.
TELL <mob> WANDER - mob will wander about the house
TELL <mob> STILL - mob will stay still
TELL <mob> GO <direction> - mob will move in a direction, if within house
limits
See Also: HELP CASTLES, HELP PETS