Landmarks and Monuments - Aetolia Online Help
2.9 Landmarks and Monuments
Certain significant locations in the land are known to all Aetolians by the age of 18. These are typically marked by monuments which were erected by Windchaser, founder of the Fellowship of Explorers. The monuments can be moved toward automatically if you are within 50 locations of the monument, using the Orienteering ability (AB SURVIVAL LANDMARKS and AB SURVIVAL ORIENTEERING): LANDMARKS - View a list of local and global landmarks. Local landmarks are defined as numerous points of interest in the immediate area, while global landmarks are useful locations no matter where you are! MONUMENTS - List all known monuments in the land. Monuments are historic sites and well- known hunting grounds. PATH FIND <landmark/monument name> PATH FIND <vnum> - This command will pull up a list of directions needed to get to your chosen destination. You may also reference a specific room with its vnum. To find the vnum, check your MAP (help MAPS). At the very top of your map, most rooms will be marked with a vnum, commonly referred to as a "coordinate" or "waypoint" in-character: --- Map 69: Enorian --------------- v2048 --- (In this instance, 2048 is the room's vnum.) PATH GO - This command, usable only after finding a path, will take you to that location as fast as possible. Many options exist with pathfinding. View HELP MAP to see how to make the most of this command. WALK TO <monument name> - An old means of moving about the lands, you may WALK TO a location to take a slower, scenic route. This is useful if you want to learn the lay of the land! - Will move you one room closer to the monument if you're able to walk to that room normally.