The Consanguine - Aetolia Online Help

8.9 The Consanguine

The Consanguine, as many call themselves, are sentient with some faint similarities to their mortal selves, but as different from mortals as night from day. Neither mortal nor truly immortal, vampires exist in a supernatural state somewhere between life and death. A race unto themselves, Consanguine vampires may choose to join either a House or Guild that permits undeath. Many vampires belong to one of several great Houses, originally comprised of the bloodline of one of the four original progeny embraced by Abhorash Nehekhara but since involved with his new Dominion that they all take part in.
The Embrace is the process by which a new vampire is sired, or created. Whether viewed as a precious gift or a terrible curse, it is never given lightly; after all, one more predator means more competition for resources. During the Embrace, the body reworks itself, sloughing off the imperfections present in every mortal form and becoming more beautiful, with the grace of a predatory animal. The new suckling reawakens, but his heart does not beat nor do his lungs exchange air. He is now one of the living dead. He wakes suffering a ravenous hunger for blood, his first acquaintance with the monster that has been spawned within him.
All vampires come with two shared sets of knowledge - Corpus and Mentis. The enhanced physical prowess is embodied in the skill Corpus, with which their bodies are imbued with supernatural efficacy through the use of Blood. This also allows them to Sire and Embrace others into their bloodline. The Mentis skill gives a vampire the power to influence the minds of mortals with his awesome and terrible undead presence.
You can choose one of five paths once fully embraced that will give you access to a third skillset - Puros, Sapivi, Phreneses, Insidiae, and Rituos. Puros, Sapivi, Phreneses, and Insidiae have access to Sanguis. Rituos has access to Hematurgy. Hematurgy is the study of blood magic that allows them to perform impressive rituals against enemies and allies alike - depending on their twisted desire. Sanguis allows a skilled practitioner to channel the magical properties of Blood into animating corpses (including her own unliving body).

To learn more about each of these paths see their specific help files - HELP PUROS, HELP RITUOS, HELP SAPIVI, HELP PHRENESES, and HELP INSIDIAE.
It should be noted that you can change your chosen path every four Aetolian days - so you may seek out Vinessa or a Rituos consanguine to try another strength until you find the one that is perfect for you.