THE IDRASI
In the year 435 AD, surviving Phantoms, once believed to have been slain
in the infamous Night of Sabotage, re-emerged in the frozen wastes of
the Gyanis snowfield as the Idras. Over the next 100 years they lived as
mercenaries, trading their abilities in death-dealing for coin while
carrying out a personal war against the Saboteurs who wronged them so
long ago.
Unfortunately, changes in the political structure of the realm gradually
phased out the practicality of a guild of killers for hire. This,
coupled with the easy access to assassination contracts for any who seek
it led to a period of stagnation in the guild. In 543 AD the sitting
Feyn-al-Dracar, with the aide of the Idrasi Council, came together and
brought forth sweeping changes to the guild, dedicating the Idrasi to
the defense of Ithaqua as a formal military organization.
These soldiers of the north use their skills in the complex art of
Knifeplay to bring an agonizing death to those who would threaten their
home while their abilities in Predation help them to survive in climates
that would kill lesser men and offer a few interesting alternatives to
dispatching a foe. Their skill in toxins lets them brew debilitating
concoctions to envenom on their knives, or thin them out in order to
supply their fellow warriors in other professions.