1.11.1 What do I do now?
You're probably asking yourself at this point what to do now that you've read
these files. Well, the first and best thing to do would be to find a guild.
HELP GUILDS will show you what guilds are available, and HELP <guildname> will
show you some information on the guild.
Once you've decided what guild to join, seek out Cerise. (HELP CERISE) She will
be able to induct you into a guild as a Novice (HELP NOVICES).
Once you have joined a guild, the best thing to do would be to learn your guild
skills with the lessons you have available to you (type STAT to see how many
lessons you currently have).
After this, you may want to head to the village of Transk (HELP TRANSK) or the
Valley of Aradia (HELP ARADIA), or perhaps go ratting (HELP RATTING) or collect
butterflies for gold.
An important thing to do as quickly as possible is to gain some money for a
backpack, or learn where the bank is in a friendly city (HELP BANKING).
The reason for this is that when you die, any gold you are holding in your
inventory will fall to the ground unless it is stored in a container.
Once you've done this, the sky is the limit. The choices are up to you, but
exploration is probably always a good thing. As you wander the land, you'll
encounter a variety of creatures and people. Some will be hostile and some
not, and many of the sentient creatures will have things to say to you.
Greeting them with a friendly emote like HI or GREET will often elicit a
response, and you may get clues this way as to quests.
Lastly, remember that a MUD is not a single-player game. It is designed to be
enjoyed with other players, and finding a big player that will mentor and
teach you is probably the best way to learn. Don't be afraid to ask for help
from other players or Gods, and _please_ read the HELP files. Just type HELP
on its own, and you will get an index of help files.