AFFLICTIONS AND WHAT CURES THEM - Lusternia Online Help

13.7.3 AFFLICTIONS AND WHAT CURES THEM

OVERHAUL NOTE: The Monk archetype and Healing skillset have not yet been touched by the Combat Overhaul and as such notes regarding their afflictions and the Healing categories subject to change. This helpfile will be updated with any further changes to curing and announced via changelog.

You may also see AFFS LIST, AFFS INFO, CURES LIST, and CURES INFO for more information.

HERB          (action)  ailments
------------------------------------------------------------------------------
ARNICA:       (apply)   broken chest, broken nose, crushed foot, crushed
                        windpipe, fractured arms, broken skull, snapped
                        ribs
                        [Healing Category: Fractures]

CHERVIL:      (eat)     clots blood
                        [Healing Category: Blood Clots]

EARWORT:      (eat)     deafness (Special: earwort cures deafness if you have
                        it, otherwise it gives truehearing)
                        [Healing Category: Hearing Sensory System (ears)]

FAELEAF:      (eat)     blindness, sixth sense (Special: faeleaf cures blindness
                        if you have it, otherwise it gives sixth sense)
                        [Healing Category: Sight Sensory Sense (eyes)]

HOREHOUND:    (eat)     bedevil
                        [Healing Category: Curses (spiritual)]

KAFE:         (eat)     special: Kafe gives alertness
                        [Healing Category: Sleep Disorders]

MARJORAM:     (eat)     dislocated arms/legs, gashed cheek, mangled tongue,
                        punctured chest, severed ears, sliced
                        open biceps/chest/gut/thighs, pinched nerve
                        [Healing Category: Muscular System]

MERBLOOM:     (eat)     gives insomnia

MYRTLE:       (eat)     blindness, deafness, concussion

MYRTLE:       (smoke)   crushed windpipe, hemiplegy, pierced limbs
                        (arms/legs), severphrenic
                        [Healing Category: Nervous System]

REISHI:       (eat)     succumb, jinx

SPARKLEBERRY: (eat)     burst vessels, restores health, mana and ego

YARROW:       (eat)     cut arteries (arms/legs),
                        hip clotting, lacerated arms/legs,
                        malignant blood clots, shoulder clotting
                        sliced open forehead, relapsing (thin blood)
                        [Healing Category: Circulatory System]

Purgatives
------------
SOOTHINGSTEAM (smoke)   egovice, manabarbs, achromaticaura, powerspikes,
                        disloyalty, pacifism, luminosity, aeon, healthleech,
                        and slickness

PURITYDUST:    (eat)     paralysis, haemophilia, powersap, scabies, dysentery,
                        pox, rigormortis, vomiting, sickening, and asthma.

CHOLERIC:     (drink)   love potion, vomiting blood

SANGUINE:     (drink)   furrowed brow, haemophelia, scalping


Potions/Salves
--------------
LUCIDITY SLUSH(drink)   epilepsy, paranoia, sensitivity, confusion, 
                        recklessness, hallucinations, clumsiness, stupidity, 
                        addiction, and anorexia, temporaryinsanity

RESTORATIVEICE(apply)   Damagedthroat, damagedskull, damagedleftarm, 
                        damagedrightarm, mutilatedleftarm, mutilatedrightarm, 
                        damagedleftleg, damagedrightleg, mutilatedleftleg, 
                        mutilatedrightleg, crushedchest, collapsedlung, 
                        internalbleeding, and damagedorgans

BROMIDE:      (drink)   restores ego

LINIMENT:     (apply)   1st-4th degree burns

FIRE:         (drink)   chills, frozen, cold resistance (Special: fire cures
                        chills if you have it, otherwise it also gives cold
                        resistance)

FROST:        (drink)   burning, fire resistance (Special: frost cures burning
                        if you have it, otherwise it also gives fire resistance)

HEALING:      (drink)   restores health, cures 1 burst vessel / sip

HEALING:      (apply)   heals numbed bodyparts, blindness

MANA:         (drink)   restores mana

MENDING:      (apply)   broken jaw/wrists, twisted arms/legs, slit
                        throat, broken skull

REGENERATION: (apply)   (to arms) cracked elbows, collapsed nerves
                        (to chest) chest pain
                        (to gut) burst organs, ruptured stomach, severed spine,
                                 disembowel
                        (to head) concussion, partially damaged head, pecked
                                  eyes, shattered jaw
                        (to legs) cracked kneecaps, severed tendons, shattered 
                                  ankles
MELANCHOLIC:  (apply)   (to chest) blacklung, puncturedlung

ALLHEALE:     (drink)   Special: Cures almost any random affliction including
                        blackout. 

Special
-------
SCRUB / CLEANSE:        deathmark (level 2+), ectoplasm, mud, sap, stench

COMPOSE:                fear

CONCENTRATE:            no equilibrium

WAKE:                   asleep

WRITHE:                 crucified, entangled, grappled, impaled, pinned leg,
                        transfixed