COLLECTING CURIOS - Lusternia Online Help
7.20 COLLECTING CURIOS
Curios come in sets, and the goal is to collect enough to put together for a complete item. Some curios are rarer than others. Once complete, you can carry it around or set it in your manse. The following commands are available for curio collectors: Syntax: CURIO TRADE <COMPLETE|PIECE> <curio> TO <person> FOR <curio> CURIO ATTACH <curio part> TO <curio part> CURIO BREAK <partial> CURIO ANCHOR <curio> CURIO UNANCHOR <curio> CURIO SHOW <COMPLETE|PIECE> <curio> CURIO RUB <curio> CURIO ACTIVATE <completed curio> CURIO COLLECTION ACTIVATE <collection> CURIO POWERS CURIO CONVERT LESSONS [CONFIRM] To list all curios, simply input CURIOS. This will list all curios in your possession and to what collection they belong in. Syntax (for listing curios): CURIOS ALL [<pattern>] CURIOS COMPLETE CURIOS PARTIAL CURIOS PIECES CURIOS SET <set> CURIOS COLLECTION <collection> Curios always reset to their owner so they are impossible to lose or have stolen. However, you can CURIO TRADE one curio for another curio. In order to put curios together, you must CURIO ATTACH them to fit together. As soon as two pieces are put together, it forms a partially complete curio and you can continue to attach parts to it. You can CURIO BREAK to break apart partially completed curios. You can CURIO SHOW to see details on the curio, including what powers it has (you must specify either a piece or completed curio). CURIO POWERS will list completed curios with powers and which powers are active (if any). Some curios can be set up in a manse. Once a curio is complete, you can CURIO ANCHOR it to a manse that you own. This will change its reset room to a room in your manse (though you can still pick it up if you want). You can CURIO UNANCHOR at any time. You can CURIO RUB to turn a curio piece into another curio (usually of the same type but could possibly be any type of curio or a stack of gold. You cannot rub a full curio or a partially completed curio. Rare curios will never rub into gold; rather they will rub either into another rare curio or into two non-rare curios. Finally, CURIO CONVERT will convert 30 free lessons into a random curio. For every 10 curios converted through lessons, you will receive a free curio. The CURIOS command will list curios and curio pieces in your inventory. You can filter how to sort curios in various manners. CZIGANY CURIOS Czigany curios are magical objects d'art, usually uncovered from the ruins of the Cultural Province of the Czigany Coast. More on their origins can be found in the Event News 226. These items are wholly aesthetic in purpose and have no functional value whatsoever; rather, they are purely collector items. MAGIC ITEM CURIOS Magic item curios are sold in the Glittering Gallery of Broken Curios on Avechna's Peak. They function like any enchantable object but can hold 200 charges. You do not need to wear or wield these items to use, and they will also surround you with colourful atmospheric messages (this feature can be toggled on and off by a TOUCH). Note: These items will only activate if in your inventory! DAMAGE RESISTANT CURIOS Damage resistant curios give damage resistance for various damage types - 2/7 if they are of one damage type and 1/7 per damage type if they give multiple. You can only have one damage resistant curio active at any time. CURIO ACTIVATE will activate these curios. DAMAGE ENHANCEMENT CURIOS Damage enhancement curios buff damage for various damage types. You can only have one damage enhancement curio active at any time. CURIO ACTIVATE will activate these curios. TRAVEL CURIOS Travel curios improve movement speed in various terrain types. All travel curios will be active so long as they are in your inventory. CURIO COLLECTIONS As you collect curios, you will notice some are associated with 'collections'. Collections generally are made up of four curios: a magic item curio, a damage resistant curio, a damage enhancement curio, and a travel curio. You can CURIO COLLECTION ACTIVATE a collection to trigger its power. BUBBLE CURIOS Usable only on the Prime plane, these bubbles when popped will transport you to a random room within a certain area. CURIO ACTIVATE will activate these curios. CURIO QUESTS Some curio parts can be found through questing! These combine to form special curios that can only be collected through completing certain quests. COOKING CURIOS The cooking curios are grouped in collections of four. They are bottles which can be sprinkled once per Lusternian month over any crafted food to transform that food into a specialty food item. If you sprinkle two different bottles from the same collection, the food will transform into a different specialty item, and again if you sprinkle three different bottles from the same collection. These specialty foods are highly nutritious but don't have any special powers. However, if you sprinkle all four bottles from the same collection onto a crafted food item, it will give a critical hit blessing on whoever eats it. If you eat multiple blessed items, the critical hit bonus will stack up to 5 times (but no more) and also stacks on top of critical hit artifacts, clovers, etc. Cooks have a chance of receiving a curio piece the first time they cook or bake an item each Lusternian day. This chance is ONLY on the FIRST item cooked or baked that day and not subsequent attempts. The chance of finding a curio is based on the skill in cooking (max 5%) and having a magic spatula will double of the chance. TAILORING CURIOS Tailoring curios are grouped in collections of four. They create bows which can be attached (ATTACH command) to articles of clothing. Every bow attached to an article of clothing will raise the prestige of that article of clothing (except red bows will lower the prestige). Note: if you give a piece of clothing with one of your bows attached, the bow will eventually return to its owner's inventory. If you have an entire collection of bows, you will receive an influence bonus according to the collection: Red Bows 3/10 Charity Orange Bows 3/10 Paranoia Yellow Bows 3/10 Weaken Green Bows 3/10 Empower Blue Bows 3/10 Seduction Indigo Bows 3/10 Village Influence Violet Bows 3/10 Diplomacy Tailors have a chance of receiving a bow curio piece the first time they sew an article of clothing each Lusternian day. The chance is ONLY on the FIRST item sewn that day and not subsequent attempts. The chance of finding a curio is based on the skill in tailoring (max 5%) and having artifact shears will double of the chance. JEWELLERY CURIOS Jewellery curios are grouped in collections of four. They create jewels which can be attached (ATTACH command) to enchantable items. Every jewel attached to an will raise the max number of enchantments by 10. Note you can only place jewellery curios of the same collection on an item and cannot have two of the same type of curios on an item. If you happen to have all 4 curios of a collection on that item, that item will be able to cast a unique spell (as well as the spell enchanted on it). Casting that spell will use an enchantment charge off of the item. There are also six collections: Materialization Collection o Syntax: JEWELS CAST <item> MATERIALIZE <direction> o Causes you to appear in that direction with much fanfare! Dematerialization Collection o Syntax: JEWELS CAST <item> DEMATERIALIZE <direction> o Causes you to disappear from that direction in style! Catsluck Collection o Syntax: JEWELS CAST <item> CATSLUCK o Gives you luck of the cat which increases your chance of critical hits Unseen Collection o Syntax: JEWELS CAST <item> UNSEEN o Makes you invisible to denizens for 30 seconds (but not guards) Braveheart Collection o Syntax: JEWELS CAST <item> BRAVEHEART o Gives fear resistance Whiplash Collection o Syntax: JEWELS CAST <item> WHIPLASH <target> o On the next movement, the target will lose balance Jewellers have a chance of receiving a jewellery curio piece the first time they cut a cluster of gems each Lusternian day. The chance is ONLY on the FIRST item gem cut that day and not subsequent attempts. The chance of finding a curio is based on the skill in jewellery (max 5%) and having jewellery hammers will double of the chance.