ITEMS AND MOBILES - Lusternia Online Help
7 ITEMS AND MOBILES
7.1 Denizens Some general info about denizens/mobiles/npcs/cccs. 7.2 Gold The syntax for interacting with gold. 7.3 Sigils Useful, magical symbols. 7.4 Loyalty Read about making mobiles loyal to you. 7.4.1 Naming Naming your loyals. 7.5 Doors The syntaxes for interacting with doors. 7.6 Locks The syntaxes for interacting with locks. 7.7 Keys Keys and how to copy them. 7.8 Buckets A fire fighter's chief tool. 7.9 Questitems Read how quest items differ from normal items. 7.10 Throwing Learn how to throw things at or to people. 7.11 Pocketbelts A very useful item to store quantities of plants. 7.12 Clothing Information about the variety of clothing. 7.13 Groupingitems Some items can be 'grouped' and treated as one. 7.14 Dimension Pocket Items that act as dimensional pockets. 7.15 Enchanted Items Useful spells can be found on enchanted items. 7.16 Tinctures Tints have many uses, especially for artists. 7.17 Bodypiercing Who wouldn't want to stick holes in their skin? 7.17.1 Piercings Where they are, how many, etc. 7.18 Drugs You too can become a junkie if you're dumb enough. 7.19 Furniture Sit, lounge or lie down upon fine furniture. 7.20 Curios Collectible items from a lost civilization! 7.20.1 Hair Curios Special curios that can be worn on the head. 7.20.2 Marionette Curios Special curios that can be used for roleplay. 7.20.3 Cooking Curios Special curios that can transform cooked items. 7.20.4 Bubble Curios Special curios that transport to Prime areas. 7.21 Tradeskill Items The various items created via trade skills. 7.22 Wonder Items Special items created with crystals of wonder. 7.23 Triple Jct Brews Rare drinks from the Triple Junction Inn.