WILDEWOOD OF SERENWILDE - Lusternia Online Help
4.14.22 WILDEWOOD OF SERENWILDE
Due to the temporal disturbances during the War of the Goloths, a strange impossibility came to pass in the Serenwilde Forest. In a future where the Serenwilde perished and its few survivors sought the aid of the fae, they sacrificed their mortal forms to be reborn as what became known as the Wildewood. Caught in a temporal ripple, one such Wildewood - Wisdom Strongleaf - was drawn to the past, bringing the impossible into reality. Wisdom Strongleaf, a true wildewood, shared her knowledge of their art with the Hartstone, empowering those who might have become druids - masters of the flora and fauna found in Nature - to forge a deeper bond with the Serenwilde, becoming wildewood themselves, all trace of what they were consigned to the deep dreams of the wildewood they have become. Those who take up this art are one with the wilde, and the wilde one with them, lest the art be forsaken. Unfortunately, due to the shift in reality that lead to the fact wildewood were never meant to exist in this potentiality, they are themselves sterile, and no pureborn wildewood shall ever grow, nor can any wildewood in this era reproduce. Language: Common PERKS: o Level 1: 2/4 resistance to blunt damage o Level 25: 2/4 resistance to cold damage. o Level 50: 1/10 health and mana regeneration in forest environments. 1/4 bonus to blunt and magical damage. o Demigod: Trait: Last Guardian of the Wilde. Reduces the charge time for GLINSHARI by two seconds, also gains +1 modifer to the number of afflictions on the target when calculating damage. o Demigod+: The charge time reduction is extended to BLUEHORN, HARTPINE and FLOWERPOWER. GLINSHARI modifer increased to +2.