Restriction changes
Written by: Razmael, the Synthesist 
Date: Tuesday, December 6th, 2011
Addressed to: Everyone
While multiclassing has been overall good for Aetolia, there have been a
number of issues with the restrictions and distrubition of classes      
across the game's conflict spectrum. As such, we decided to do away with
our old class compatibility system, and over the past few weeks we have 
been designing and coding in a new system for class restrictions.       
Each class, with the exception of a small number of neutral classes,    
will be tethered to either the Spirit or Shadow realm. One can not hold 
classes from both realms, but may hold any neutral class in conjunction 
with either tethering.                                                  
The list of classes and their tethering is as follows:
SPIRIT          NEUTRAL            SHADOW
--------------------------------------------
Ascendril       Lycanthrope        Bloodborn
Druid           Monk               Cabalist
Luminary        Syssin             Indorani
Templar                            Carnifex
Sentinel                           Sciomancer
Zealot                             Teradrim
                                   Praenomen
Obviously, some of these tetherings do not currently fit with the       
perceived mechanics and roleplay behind a class. These issues will be   
addressed in the future in the form of class revamps and minor changes  
to add flavour.                                                         
In addition to this multiclass-based tethering, cities have also been   
tethered to a realm. Anybody whose classes are tethered to a realm that 
is the opposite of the city's realm are unable to join that city.       
City tetherings are as follows:
Bloodloch and Spinesreach are aligned with Shadow.
Duiran and Enorian are aligned with Spirit.
Obviously, there are some people who have currently conflicting         
classes/cities. Your current active class has been cleared and you will 
need to give up any class that isn't aligned with the tethering you want
to keep before you can switch to an active class. You will receive a    
full refund in lessons for losing any classes, but this ONLY applies to 
those who have conflicted tethers. In addition to this, if you are      
forced to give up a class to conflicted tethers and possess a           
class-specific artifact for that artifact, please leave a message with  
Galleus to discuss a refund of the artifact.                            
 
Penned by my hand on the 12th of Haernos, in the year 348 MA.
