Release of Aquachemantics!


ANNOUNCE NEWS #2112
Date: 12/9/2012 at 2:53
From: Estarra the Eternal
To : Everyone
Subj: Release of Aquachemantics!

The first of a new primary (yes, PRIMARY!) skillchoice for mages and
druids has been released! The skill is called Aquachemantics and you
take it after specializing in Elementalism as an alternative to
Aquamancy. (Aquamancy is still available, of course.) This skillset was
developed in an alternate future reality where the Pool of Stars was
destroyed so Aquamancers had to develop an alternate method of
harnessing their powers. They have developed chemantic reagents that can
be used to create mists that surround them and coat their skins with
sheens as well as powerful chemantic reactions.

We know players have often said they'd like a mage option that doesn't
rely on demesnes, and we've often said we would like to develop more
steampunk themes in Lusternia. Thus, we've tried to develop a whole new
strategy for this skillset that comes from the future! Unlike Aquamancy
which is designed for group combat, Aquachemantics is more tooled for
1:1 combat insofar that main offense are passive effects that just
target one person and retributive effects that only occur when the mage
is attacked. However, there are some skills that will target all
enemies, though have heavy power costs. In summary, while we are
confident that the theory of this new skillchoice is viable, we need to
see it in action in before committing with others.

Once we are satisfied with the skillset, we will go forward with coding
the other skillsets in the order the doors were opened: Hartstone,
Aeromancers, Blacktalon, Geomancers, Pyromancers

Hope you enjoy!


Penned by My hand on the 10th of Juliary, in the year 341 CE.