Artistry Is LIVE!

Date: 10/31/2013 at 22:52
From: Killian, Goddess of the Seas
To : Everyone
Subj: Artistry Is LIVE!

Heya Everyone!

We've finally finished Artistry! Thanks to everyone on our team who've spent many hours working on flowers, pigments, learning new color terms, discovering bugs, testing and retesting things, Astalon and I think it's finally ready to go live!

Here are a few new/updated help files for you all:

Along with a quick overhaul to some of the helps, we've added an 'artists studio' atop the Crafting Guild shop in Hawk's Hollow, so you'll want to head up there to meet Tuomas Kincade, the Master Artist (that's Arrrr-tee-est, thank you) and buy some of the much-needed supplies once you learn Artistry.

You'll notice there are ink-themed items here, I suggest shop owners take particular note. Inks will NO LONGER BE SOLD IN CITY SHOPS.From now on, if you need tattooing ink, you'll need to visit a player run shop. We do this not to be mean, but in an effort to promote players selling things to other players. That's how healthy economies work, people charge for their goods!

We're really excited to start this revamp, we've worked in a few new ways to use some of our older commodities with Artistry to bring a few subtle touches to the efforts to adjust the comms market to help out with things, but expect some bigger, more exciting changes in the future.

Now, we're only divine, so, you know, while we don't make 'mistakes' - we do occasionally forget things are different for mortals, so you'll likely need to have a bit of patience with us while we smooth out any bugs you all are awesome enough to point out for us.

We've plans to further update some Artistry-related things like bringing in more flowers and some 'exotic plants', updates to ways to graffiti things, and perhaps even some artifacts and estate upgrades, so we'll definitely be enthusiastic to hear your feedback in bugs and on the forums.

As many of you are aware, this was a big project for us, and it took a fair bit of our attention. Now that it's on track and getting settled, we'll be shifting focus from crafting a bit to update some bugs with combat and do some balancing and fixing of things. By we, I mean the team, while they work, I'll be starting Jewelcraft!

Oh! One last quick note! The generous Crafting Gnome Crafting Union representatives would like to thank you all for your patience with approvals and wish to tell all crafters that for the next month, all minor errors with new Artistry ingredients will be fixed free of charge so that they might expedite approvals for all of you. Cheers!

Penned by my hand on the 29th of Agaeis, in the year 52.