Small updates

PATCHNOTES NEWS #490
Date: 9/13/2013 at 4:55
From: Astalon, the Lawbringer
To : Everyone
Subj: Small updates

Hey Everyone, I've got a couple of things to let you know about.

-Letters now show their contents when you read them, saving you from forgetting to probe and realizing you left your aunt's famous meatballs in your inventory for weeks.
-Newbies(Level 30 and below) are now warned when entering an contestable village. Hopefully this will prevent newbies getting caught in the crossfire. This does not absolve you from watching who you kill, however!
-Because of some stated confusion from newbies during the intro, messages relating to sieges and village capture will no longer appear to those below level 10.

Finally, the six city-affiliated guilds, and Stardock, now each have a mob in their home city (or near the entrance to the Academy, in Stardock's case).

The purpose behind these mobs is to make it easier for new players to decide what guild they would like to join, and to connect with players of that guild. Players may converse with the mobs to gain some information about the guild in question. In addition, where appropriate, players may:
1. Indicate their interest in joining the guild.
2. (for most guilds) Indicate their desire to speak with a member of the guild, to pursue the possibility of membership without making a firm commitment.
Both options result in the mob making an appropriate note in the guild's LOG and over the guild's channel.

Previously, players were required to seek out another online member of the guild (which could be tricky, given timetables and especially for secretive guilds, where advertising interest publicly can be detrimental to RP) or message an officer (which relies on said officer getting the message and acting upon it promptly, and is again difficult for secretive guilds). By making a note of player interest in the guild LOG, it should be much more straightforward for players to connect with the guild of their choice.

To be clear, these mobs will not induct players into the guilds - player members must contact the interested parties and induct them, if they wish.

Penned by my hand on the 4th of Yamiev, in the year 50.