Worldgame updates and an assorted patchnote.

Date: 11/21/2013 at 22:41
From: Astalon, the Lawbringer
To : Everyone
Subj: Worldgame updates and an assorted patchnote.

Hey all!

Since our worldgames have been fairly lackluster, Tith-Onanka decided to put in some time and spruce it up a bit. I'm sure you've noticed some changes of the last week, but here's a handy list of changes for those interested:

-Worldgame org-challenges are now a thing, with the prize money now combined and deposited in an org bankaccount.
-Cults and Sects are able to compete in org-challenge worldgames.
-An option has been added for no XP loss on mob-induced death, with a very quick death ritual, allowing one to get back into the action quicker.
-Worldgames can now be held for specific level brackets.
-A rather awkward bug that revealed members of secret organizations has been dealt with.
-For a 'Killing' type event, players below level 10 will be able to properly die. (Under normal circumstances, they should not be able to die.)
-Point gain during events has been normalized to some degree, to prevent extreme payouts.
-Sects now have the option to Prefer Bank to choose which bank their winnings go to. If no bank is chosen, it will default to a neutral bank. Note: Prefer Bank is a power that must be unlocked by your sect.
-A short-term bug of rewards not being given to players after an event has been dealt with.
-In a cloverhunt with the PKLoss option enabled, you will drop clovers on death.

Finally, in Artistry, posters that are created can be written on only until they are dropped. At that point, they change to be un-writeable and are stuck.

Penned by my hand on the 8th of Nuna, in the year 53.