Aetolia
Who Answered Your First Question?
Two new players got knocked out by the same pygmy chieftain’s guards and asked the newbie channel the same question. One of them also got a tell from a stranger, and that’s where their evenings split.
Read MoreAchaea Turns 29, the Mnemosyne Gets Seasons, and the Iron Carnival Has One Week Left
Achaea is 29 and there’s a one-time birthday command worth claiming before the 30th. Also in the roundup: the Mnemosyne’s second season, 24 Aetolia player ideas shipped in a day, and the Carnival’s last week.
Read MoreA Roguelike in Achaea, a Year 20 Celebration in Aetolia, and a Summer of New Things to Do
Achaea launched a roguelike dungeon, Aetolia turned 20, and both games shipped a summer of new systems and quality-of-life fixes.
Read MoreWhat’s New in Achaea and Aetolia: Seleucar, the Trading Post, and the First Hunting Tree
On May 10 in Achaea, the Jade Empress raised the river Mnemosyne with a wave of Her hand. The jungle peeled back from the southern coast, and the ruins of Seleucar stood exposed for the first time in a thousand years. Spectres walked the streets while memory scenes bubbled up out of the stone. Then…
Read MoreAchaea Hits Year 1000. Aetolia Builds Training Dummies That Fight Back.
Achaea‘s in-game calendar just rolled over to Year 1000. The milestone brought rare auctions, new seamonster hunting grounds, a wave of divine lore events, and one of the largest quality-of-life patches the text RPG has seen in years. Over in Aetolia, the team shipped PvP training dummies that let you practice combat against a simulated…
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