Racial Specialisation - Achaea Online Help

4.12.3 Racial Specialisation

(for Seafaring specialisations, see HELP SEAFARING SPECIALISATION)

Syntax:  RACE SPECIALISATION LIST
         RACE SPECIALISE AS <SPECIALISATION>

After reaching level 10, adventurers may select a racial specialisation to 
further customise his or her character. Upon selecting a specialisation, you 
will receive an additional two points in one statistic at the cost of one point
in another. See the end of this help file for an example.

You may view the specialisations that are available to your race at any time
via RACE SPECIALISATION LIST. Once you have found a specialisation that you
would like to commit to, selecting it is as simple as: RACE SPECIALISE AS
<SPECIALISATION>.

Once selected, your specialisation is permanent, and can only be changed via 
reincarnation (see HELP REINCARNATION for more information).


EXAMPLE
-------
A level 10 human has the following statistics:

                   Str.        Dex.        Con.        Int.
-----------------------------------------------------------
Unspecialised       12          12          12          12

When applying a specialisation to this, our human adventurer has the potential
to alter his or her stats to any of the following:

Specialisation      Str.        Dex.        Con.        Int.   Change
-----------------------------------------------------------------------------
Man-at-arms         14          12          12          11     +2 Str. -1 Int.
Rogue               12          14          11          12     +2 Dex. -1 Con.
Champion            12          11          14          12     +2 Con. -1 Dex.
Savant              11          12          12          14     +2 Int. -1 Str.


(see also HELP RACES, HELP RACESTATS, HELP REINCARNATION, HELP TRAITS)