The Druid Profession - Imperian Online Help

The Druid Profession

Armor: Chainmail

Main stat:	Strength

Balance type:	Balance/Equilibrium combos

Skillsets:

Evocation - Evocation is the druid's primary offensive skillset, and it primarily consists of balance-based quarterstaff attacks whose damage is based on your strength. This is the skillset used for PvE.

Naturebinding - Naturebinding is the druid's secondary offensive skillset, and it consists of equilibrium-based root attacks that can be used while off balance, so that the druid's primary offense consists of staff/root combos. The skillset is almost entirely PvP-only; only Regeneration has a use in PvE.

Pioneering - Pioneering is the druid's defensive skillset; it has no active offensive abilities. It contains passive defenses used in both PvE and PvP, active healing methods, and utility skills for travel and exploration.


Combat Focus: Damage/Mana - The druid's primary kill method is straightforward damage dealing. Druids also possess the ability to instantly kill an opponent whose mana is below 25% of their maximum, and they can pressure both health and mana to move to a kill.

Artifacts made for this profession:
- Quarterstaves:
   - They increase damage done by Evocation abilities. They provide a straight damage increase but do not have increased weapon stats. They are also sharpened by default.

   a polished ebony quarterstaff:        350  cr (+10% damage)
   an elegant mahogany quarterstaff:     700  cr (+20% damage)
   a hardened quarterstaff of the Wilds: 1400 cr (+30% damage)

- Mahogany Reservoir: 250 credits
  - Evocation Imbue/Feather last 50% longer.

- Pendant of Nature: 500 credits
  - All Naturebinding roots can do all actions.
See Also: HELP EVOCATION, HELP NATUREBINDING, HELP PIONEERING, HELP ANIMISTS, HELP SILVARI, HELP PROFESSION LIST