CLAN LEADERSHIP COMMANDS - Lusternia Online Help

21.3 CLAN LEADERSHIP COMMANDS

Commands for the Clan Head
---------------

CLAN SET NAME <name>
   - Allows you to change the name of the clan at will.

CLAN SET ALIAS <alias>
   - Allows you to change the alias of the clan at will.

CLAN NEW_HEAD <clan member>
   - Replace yourself as clan head.

CLAN MAKEPROJECT
   - Creates a project group for your clan.
   - Costs 250,000 gold.

CLAN CREATE POSITION <name of position>
   - Creates a new position in a clan. Position names can be up to 30
     characters long and be multiple words.

CLAN DESTROY POSITION <name of position, or number of position>
   - Destroys a position in a clan. By number we mean that each position will
     be numbered 1-10. It may be easier to refer to the positions by number.

CLAN APPOINT <clanmember> TO <position name, or position #>
   - Appoints a clan member to a position. There can be multiple people
     per position.

CLAN DISMISS <clan member> FROM <position>
   - Dismisses a clan member from a position.

CLAN INVEST <position # or name> WITH <power name>
   - Invests a clan position with a power.
   - Powers able to be invested are: (you'll find more on these commands
     in the next section)
      INDUCT
      DISCHARGE
      WITHDRAW
      BANKACCOUNTS
      PROBATION
      LOG (means you can read the clan log, if it's got logging closed)
      OWED (means you can see what clan members owe what amount...should
            keep track of how much a clan member owes due to being overdue on
            paying dues, if any)
      EXEC_SUMMARY
      ENEMIES
      ENEMY
      DELEGATION (Allows members to appoint others to ranks within the clan)
      DISCLOSURE (for secret clans only, allows member to see posts and 
                  clantells like the clan head)
      RECORDER (allows writing in the clan's organization books and clanhelps)
      SEALHOLDER (allows use of clan seals)

CLAN STRIP <power> FROM <position # or name>
   - Can strip the same powers as you can invest.

CLAN SET PRIVATE ON/OFF
   - Toggles the private flag on or off. A private clan is one that is not
     listed in HELP CLANLIST.

CLAN SET SECRET ON/OFF
   - Toggles the secret flag on or off. A secret clan is one in which the
     membership cannot see each other (except for the clan head) and in which
     clan news posts and clantells are anonymous. Clan head may invest the
power 
     of disclosure (see above).

CLAN SET DEMOCRATIC ON
   - This will *permanently* set the clan to be democratic. The head of the
     clan will be determined by a vote. A member can contest the current
     head by CONTEST <person> AS HEAD OF <clan>.

CLAN DISSOLVE
   - Destroys a clan.

CLAN EDIT SUMMARY
   - Each clan can have a summary file (basically a help file) about the clan.

CLAN SET HEAD_NAME <clanhead position name>
   - Sets the name of the head position in the clan.

CLAN LOGGING OPEN/CLOSED
   - Toggles the status of clan logging. If it's open, any clan member can
     read the log. If it's closed, only the clan head and position holders in
     positions with the log power invested may read the log.

CLAN SET DUES <amount>
   - Sets clan dues per year per member.

CLAN SET BANK <HERE | NONE>
   - Used with HERE, it declares your present location has being your clan's
     official bank. All payed dues will be directly deposited to this bank. You
     need to be standing in a bank for this command to work. With NONE, it
     declares that your clan does not have an official bank anymore. All payed
     dues will be directly deposited in your inventory.

CLAN EXEMPT <clan member> <x> YEARS
          or
CLAN EXEMPT <clan member> PERMANENTLY
   - Exempts a clan member from dues for X years, or forever.
     (note that by year we mean Lusternian year)

CARTEL <clan> TRADEMASTER <person|ME|NONE>
   - Makes the designated clan member the Trademaster of your private cartel
     (For private cartels only).


Investable powers
---------------
   - Clan heads have all of these commands. Any position within the clan may
     be invested with any of these commands with the CLAN INVEST command.

CLAN INDUCT <player>
   - Asks a player if he wants to join your clan. The player must type AGREE
     after being asked.

CLAN DISCHARGE <player> <optional reason>
   - Kicks a someone out of your clan. You cannot kick out the clan head.

WITHDRAW <amount> <clan alias> <reason optional>
   - Withdraws <amount> gold from the clan bank account at that bank.

CLAN PROBATION <player> ON/OFF
   - Turn clan probation on or off on a members.
   - Clan probation means no reading of news and no clan channel.
   - You may not use this command on members holding clan position unless you
     are the clan leader.

CLAN BANKACCOUNTS
   - List the clan's bank accounts.

READLOG <clan alias> <starting point in log> <days back>
   - Works just like the readlog commands for cities and guilds. The last
     two fields are optional.

   - If the clan head has made logging open, then anyone in the clan may
     access this command.

CLAN OWED
   - See a list of what clan members owe, and how much each owes.

CLAN EXEC_SUMMARY
   - See an executive summary of your clan.

CLAN ENEMIES
   - See a current list of clan enemies.

CLAN ENEMY/UNENEMY <person> <reason>
   - Declare someone an enemy or remove an enemy status.

CLAN DEED TO <organization>/NONE
   - Must be in the Hall of Clans and Cartels 
   - Transfers the deed of a clan to an organization