21.1 CLANS
What are clans?
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Clans are player-created and player-run organizations. A clan could be:
- a Noble House with various titles
- a chess club with annual dues
- a death cult
- a group of performers
Clans are highly customisable. Use your imagination when forming them!
Basic clan information
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Anyone may join a clan, and you may be in up to ten clans. A clan is led by one
individual who is the undisputed leader of the clan. He cannot be replaced
unless he chooses to be.
In order to form a clan, you must go to Clan Headquarters on the path up
Avechna's Peak, and have 500,000 gold in your inventory. You must know
what you wish to call your clan (you can change it later), as well as know
what you wish to nickname your clan. See the next section for more
details.
Forming a clan
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FORM CLAN NAMED <name1> | <alias>
- The first name can be up to 50 characters long and can be multiple words.
- The second name can be only 1 word and no longer than 15 characters. It's
more like an alias, so that, for instance, instead of typing CLANHELP THE
DIAMANTE FAMILY, players can just do CLANHELP DIAMANTE (if that's what
the founder called the clan alias).
- You must separate the clan name and alias with the | character.
- You must have 500,000 gold in your inventory, and be standing in
Hall of Clans and Cartels on Avechna's Peak. The 500,000 gold will be
taken as the fee for clan formation.
- Upon forming the clan, you will automatically be the clan head.
Transferring a clan
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Clans may be transferred as the owner of the clan sees fit. The clan news
board comes along with it, with all of its existing posts. An immortal or admin
will not clear the board for you either, so please don't ask. It's part of the
price of getting a second-hand clan!
(See also: HELP CLANCOMMANDS, HELP CLANLEADER)